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BGonline.org Forums
Rollout
Posted By: Stick In Response To: 43D.21$.11? (Stick)
Date: Wednesday, 21 November 2007, at 9:32 a.m.
The hit has to be a blunder and I wouldn't waste any CPU cycles on it. I was hoping a lengthy rollout might shed some light on which play is best here, to no avail. The split is more balanced and less blotty but the barpoint is so offensively strong with the rest of the builders ready to make the autoprime, they seem to balance each other out.
gnubg 164
user 160 Position ID: 0HPkATDgc8UBMA Match ID: cIkEAAAAAAAA
# Ply Move Equity • 1 R 24/23 10/9 6/5(2) +0.3443
0.5817 0.1770 0.0093 - 0.4183 0.1211 0.0050 +0.2237 +0.3443 0.0005 0.0006 0.0002 - 0.0005 0.0005 0.0001 0.0013 0.0036 Full cubeful rollout with var.redn. 15552 games, Mersenne Twister dice gen. with seed 1040469690 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 8/7(2) 6/5(2) +0.3417 ( -0.0026)
0.5768 0.2020 0.0133 - 0.4232 0.1303 0.0080 +0.2307 +0.3417 0.0006 0.0006 0.0003 - 0.0006 0.0005 0.0002 0.0016 0.0043 Full cubeful rollout with var.redn. 15552 games, Mersenne Twister dice gen. with seed 1040469690 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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