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21S.53 - Rollout lengthened

Posted By: Stick
Date: Thursday, 22 November 2007, at 11:20 p.m.

Well lookie lookie, we have a dead heat now when at 10k games it was ... well, a dead heat but the split was ahead. Nack's rollouts prefer the split (also by an infinitesimal amount), I'll have to dig up the data again and post it here from his Snowie rollouts.

gnubg164


2O ' ' ' '5X '3X ' '1X5O

1X1X ' ' '5O '3O ' ' '4X

user167

Position ID: 4HPkASjgc/ABMA Match ID: cIkVAAAAAAAA

# Ply Move Equity
1 R 8/3 6/3 -0.0740
0.48240.13910.0058-0.51760.15130.0070 -0.0486 -0.0740
0.00050.00050.0001-0.00050.00050.0002 0.0012 0.0034
Full cubeful rollout with var.redn.
15552 games, Mersenne Twister dice gen. with seed 1042251774 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/21 13/8 -0.0745 ( -0.0004)
0.48390.12010.0049-0.51610.13760.0053 -0.0500 -0.0745
0.00050.00050.0002-0.00050.00050.0002 0.0012 0.0032
Full cubeful rollout with var.redn.
15552 games, Mersenne Twister dice gen. with seed 1042251774 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

 

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