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66 at DMP
Posted By: Mr Majestyk
Date: Tuesday, 15 January 2013, at 12:04 a.m.
In Response To: 66 at DMP (John O'Hagan)
XG will often attempt to terminate early in the game when I'm under developed. This isn't the case here. Although there is inflexibility in the structure that hinders immediate diversity and three juicy liabilities I just can't pass up on.
9/3* 7/1(2) 24/18
NBM
Messages In This Thread
- 66 at DMP
John O'Hagan -- Monday, 14 January 2013, at 9:31 p.m.
- 66 at DMP
Smcrtorchs -- Monday, 14 January 2013, at 10:14 p.m.
- 66 at DMP
Timothy Chow -- Monday, 14 January 2013, at 10:47 p.m.
- 66 at DMP
Chase -- Monday, 14 January 2013, at 11:08 p.m.
- 66 at DMP
Mr Majestyk -- Tuesday, 15 January 2013, at 12:04 a.m.
- 66 at DMP
Taper_Mike -- Tuesday, 15 January 2013, at 3:55 a.m.
- 66 at DMP
Casper van der Tak -- Tuesday, 15 January 2013, at 8:46 a.m.
- 66 at DMP
christian munk-christensen -- Tuesday, 15 January 2013, at 4:10 p.m.
- 66 at DMP
ah_clem -- Tuesday, 15 January 2013, at 6:32 p.m.
- RO
John O'Hagan -- Wednesday, 16 January 2013, at 4:41 a.m.
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