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22 to play coming home against a holding game? **ROLLOUTS**

Posted By: Michael Depreli
Date: Saturday, 19 January 2013, at 7:46 p.m.

In Response To: 22 to play coming home against a holding game? (Michael Depreli)

Only two responses to this innocuous position......

The position came up with the cube centred. I didn't even consider the best play and was quite surprised that anything else is a blunder.

The kind of position that would have slipped under the radar pre XG days.

Hats off to anyone who would have found this play OTB.

Michael





White is Player 2

score: 0
pip: 138
7 point match
pip: 123
score: 0

Blue is Player 1
XGID=-a---bECB-C-bB---a-cbb-b--:0:0:1:22:0:0:0:7:10
Blue to play 22

1.Rollout110/8 6/4(3)eq: +0.901
Player:
Opponent:
74.49% (G:4.19% B:0.08%)
25.51% (G:1.90% B:0.04%)
Conf.: ± 0.017 (+0.884...+0.919) - [100.0%]
Duration: 2 minutes 09 seconds
2.Rollout213/11(2) 6/4(2)eq: +0.816 (-0.085)
Player:
Opponent:
72.72% (G:5.62% B:0.13%)
27.28% (G:3.10% B:0.05%)
Conf.: ± 0.021 (+0.796...+0.837) - [0.0%]
Duration: 2 minutes 11 seconds
3.Rollout210/4 6/4eq: +0.814 (-0.088)
Player:
Opponent:
72.72% (G:6.02% B:0.21%)
27.28% (G:3.43% B:0.06%)
Conf.: ± 0.015 (+0.798...+0.829) - [0.0%]
Duration: 1 minute 58 seconds
4.Rollout213/9(2)eq: +0.715 (-0.187)
Player:
Opponent:
70.10% (G:6.14% B:0.20%)
29.90% (G:4.52% B:0.10%)
Conf.: ± 0.020 (+0.695...+0.735) - [0.0%]
Duration: 2 minutes 20 seconds
1 430 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Search interval: Large

2 427 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Search interval: Large

eXtreme Gammon Version: 2.03, MET: Kazaross XG2





White is Player 2

score: 0
pip: 138
7 point match
pip: 123
score: 0

Blue is Player 1
XGID=-a---bECB-C-bB---a-cbb-b--:1:-1:1:22:0:0:0:7:10
Blue to play 22

1.Rollout110/8 6/4(3)eq: +0.445
Player:
Opponent:
74.55% (G:4.12% B:0.07%)
25.45% (G:1.90% B:0.04%)
Conf.: ± 0.009 (+0.436...+0.455) - [100.0%]
Duration: 1 minute 31 seconds
2.Rollout113/11(2) 6/4(2)eq: +0.402 (-0.043)
Player:
Opponent:
72.85% (G:5.53% B:0.13%)
27.15% (G:3.08% B:0.04%)
Conf.: ± 0.012 (+0.390...+0.415) - [0.0%]
Duration: 1 minute 23 seconds
3.Rollout110/4 6/4eq: +0.400 (-0.045)
Player:
Opponent:
72.79% (G:5.94% B:0.23%)
27.21% (G:3.38% B:0.05%)
Conf.: ± 0.009 (+0.391...+0.409) - [0.0%]
Duration: 1 minute 19 seconds
4.Rollout16/2(2)eq: +0.360 (-0.085)
Player:
Opponent:
70.98% (G:5.46% B:0.17%)
29.02% (G:3.51% B:0.11%)
Conf.: ± 0.010 (+0.350...+0.370) - [0.0%]
Duration: 1 minute 20 seconds
5.Rollout113/9(2)eq: +0.339 (-0.106)
Player:
Opponent:
70.44% (G:5.86% B:0.11%)
29.56% (G:4.61% B:0.11%)
Conf.: ± 0.015 (+0.324...+0.355) - [0.0%]
Duration: 1 minute 22 seconds
1 396 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Search interval: Large

eXtreme Gammon Version: 2.03, MET: Kazaross XG2





White is Player 2

score: 0
pip: 138
7 point match
pip: 123
score: 0

Blue is Player 1
XGID=-a---bECB-C-bB---a-cbb-b--:1:-1:1:22:0:0:0:7:10
Blue to play 22

eXtreme Gammon Version: 2.03

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