| |
BGonline.org Forums
Play 31 - Rollout
Posted By: Mr Majestyk In Response To: Play 31 (Mr Majestyk)
Date: Thursday, 24 January 2013, at 11:27 a.m.
I attempted to manufacture extra timing on the previous roll but got lucky with negligible damage being done...or so I thought!! If the two outfield blots were at the back of XG's prime I'd have approx 75 pips of timing but this is still not enough to exercute a 1-3 backgame and avoid having to play musical chairs in the inner board. Another issue is after a hit XG could dance or enter with an ace. In either case I'm scuppering my timing not improving it. So, with this roll hitting is the wrong idea. I opted for 7/6 but the rollout suggests 6/5 maybe better.
White is XG Roller+
score: 0
pip: 119Unlimited Game
Jacoby Beaverpip: 179
score: 0
Blue is NBMXGID=--BaBABA----aB--bbbcbbB-BA:1:1:1:31:0:0:3:0:10 Blue to play 31
1. Rollout1 Bar/22 6/5 eq: -0.829
Player:
Opponent:23.63% (G:1.35% B:0.05%)
76.37% (G:37.53% B:3.97%)Conf.: ± 0.007 (-0.836...-0.822) - [91.4%]
Duration: 14 minutes 50 seconds2. Rollout1 Bar/22 7/6 eq: -0.836 (-0.007)
Player:
Opponent:23.41% (G:1.34% B:0.05%)
76.59% (G:37.56% B:3.98%)Conf.: ± 0.007 (-0.843...-0.829) - [8.6%]
Duration: 14 minutes 47 seconds1 2592 Games rolled with Variance Reduction.
Moves and cube decisions: 3-plyeXtreme Gammon Version: 2.03
NBM
| |
BGonline.org Forums is maintained by Stick with WebBBS 5.12.