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Playing under 2.0

Posted By: Timothy Chow
Date: Tuesday, 19 February 2013, at 5:44 p.m.

In Response To: Playing under 2.0 (Bob Koca)

Bob Koca wrote:

Are you thinking that a typical player has a lower error rate for cube play than checker play? I think it is reversed so dead cubes will help PR.

O.K., I see your argument now. I agree now that dead cubes should in general help PR.

It is widely accepted that DMP gives a lower PR than money play right?

This is partly an artifact of the way EMG is calculated. But now that you point it out, I guess that there will be more such EMG artifacts in short matches.

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