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Cube action ATS

Posted By: Keene
Date: Wednesday, 13 March 2013, at 9:03 p.m.

In Response To: Cube action ATS (neilkaz)

What is it then Stick? Weaker player should redouble? Stronger player shouldnt? Whats your technical answer? NRD/T?

As an aside, this does make a good case for clocks. Of course, I dont think I would want to spend the kind of time to make the clinical assessment of games and rates won/lost. I would be more inclined to get to a point in that count where it became clear to me that I shouldnt be redoubling, then get on with it and roll. Or on the receiving end of it, as soon as I figure out what my take point is and get a decent estimate of how often I get a shot and hit it, then I take it. Score being lopsided does make it tricky though. Thats an area that I think I tend to 'guesstimate' too often in.

Keene

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