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BGonline.org Forums
5 Positions from Superbackgame
Posted By: higonefive In Response To: 5 Positions from Superbackgame (Stick)
Date: Monday, 18 March 2013, at 1:13 p.m.
1) I don’t mind getting hit anywhere. I have a block, the block has to be extended, to defend against - I would call it ‘massive’ – a backgame. I can extend on 5 and 9. 9 is already slotted. The man on 16 is a builder. 13/5 looks natural and superpure. If he hits, there is no massive. If not, there is a good chance to make a key point. Our position is already dilly enough. OtB and anyhow, I will force the issue with 13/5, regardless what the bot will say.
2) Five men in the zone. I remember some one saying, that the backgame universe has gotten flaws. Perhaps to much timing. I would ignore the hits, playing pure: 13/7. We can’t contain, but we give valuable room on the line of scrimmage, if we hit.
3) Closing the hole in the house and getting a shot would be the market loser. I would take a roll.
4) That is to rich for my blood. In the old times, you would be called ‘rake filibuster’, pondering this OtB. I would simply take a roll, and if something good happens, cash.
5) A well timed backgame is break even, says the DMP Ninja. And here, who has more gammons to win?! No double, Beaver.
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