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BGonline.org Forums
Rollout: A difficult tradeoff to evaluate?
Posted By: Timothy Chow In Response To: A difficult tradeoff to evaluate? (Timothy Chow)
Date: Sunday, 14 April 2013, at 2:32 a.m.
I made the DMP play here (switching points) which I think is the right idea at most scores. But it's gammon save. If Miran is still interested in gammon save, this might be a good one for the files—gammon save is not always just about anchoring and minimizing shots and blots.
White is Player 2
score: 0
pip: 1262 point match
Crawfordpip: 121
score: 1
Blue is Player 1XGID=-BaBB-B-bA--bD--B--d-cab--:0:0:1:44:1:0:1:2:10 Blue to play 44
1. Rollout1 13/9(4) eq: +0.203
Player:
Opponent:66.11% (G:17.67% B:0.43%)
33.89% (G:5.98% B:0.25%)Conf: ± 0.008 (+0.195...+0.211)
Duration: 2 hours 03 minutes2. Rollout1 13/9(2) 6/2*(2) eq: +0.166 (-0.036)
Player:
Opponent:66.97% (G:22.77% B:0.18%)
33.03% (G:8.65% B:0.53%)Conf: ± 0.009 (+0.157...+0.175)
Duration: 1 hour 55 minutes3. Rollout1 13/5(2) eq: +0.149 (-0.053)
Player:
Opponent:64.59% (G:20.35% B:0.65%)
35.41% (G:7.12% B:0.39%)Conf: ± 0.008 (+0.141...+0.157)
Duration: 1 hour 58 minutes1 1296 Games rolled with Variance Reduction.
Dice Seed: 2
Moves and cube decisions: 3 plyeXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross
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