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opening 21 ATS

Posted By: rick janowski
Date: Friday, 19 April 2013, at 7:10 a.m.

In Response To: opening 21 ATS (Timothy Chow)

You seem to assume that dealing with cubeless rollouts can be easily handled by the purchase of significant additional hardware. This may not be the case.

There could be a near infinite number of positions a player or group of players might wish to investigate given near infinite hardware capability. (If not near infinite then certainly massive) If their priority to perform cubeful rollouts far exceeds that for carrying out cubeless rollouts, then there is no reason why a massive increase in hardware potential should cause any significant increase in the completion of cubeless rollouts. In fact the opposite may be the case.

Personally, I think there is tremendous benefit from carrying out cubeless rollouts in conjunction with cubeless rollouts, as this enables the character of the cube mechanism to be better understood. However, it's only a personal view.

I am not sure about the practical merit of having full cube and win type stats. In its purest sense this would involve six data entries for each cube level. This feels like information overload, which no one would normally make sense of.

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