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BGonline.org Forums
Best way to win? ROLLOUT
Posted By: Keene In Response To: Best way to win? (Keene)
Date: Sunday, 16 December 2007, at 3:09 p.m.
So, Hitting is clear by a long way. Whopper to not hit. Personally, I was surprised, since I decided the 5 prime was a worthwhile investment, and indeed, the prime vs prime held up, despite some particularly hairy sequences.
1. Rollout 24/15* Eq.: +0.125
0.530 0.166 0.008 - 0.470 0.143 0.007 CL +0.084 CF +0.125
[0.002 0.002 0.001 - 0.002 0.002 0.000 CL 0.004 CF 0.012]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1045155470 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2. Rollout 11/5 8/5 Eq.: +0.010 ( -0.114)
0.509 0.145 0.005 - 0.491 0.159 0.007 CL +0.001 CF +0.010
[0.002 0.002 0.000 - 0.002 0.002 0.000 CL 0.004 CF 0.011]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1045155470 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
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