[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Best way to win? ROLLOUT

Posted By: Keene
Date: Sunday, 16 December 2007, at 3:09 p.m.

In Response To: Best way to win? (Keene)

So, Hitting is clear by a long way. Whopper to not hit. Personally, I was surprised, since I decided the 5 prime was a worthwhile investment, and indeed, the prime vs prime held up, despite some particularly hairy sequences.

1. Rollout 24/15* Eq.: +0.125

0.530 0.166 0.008 - 0.470 0.143 0.007 CL +0.084 CF +0.125

[0.002 0.002 0.001 - 0.002 0.002 0.000 CL 0.004 CF 0.012]

Full cubeful rollout with var.redn.

1296 games, Mersenne Twister dice gen. with seed 1045155470 and quasi-random dice

Play: world class 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 8 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

2. Rollout 11/5 8/5 Eq.: +0.010 ( -0.114)

0.509 0.145 0.005 - 0.491 0.159 0.007 CL +0.001 CF +0.010

[0.002 0.002 0.000 - 0.002 0.002 0.000 CL 0.004 CF 0.011]

Full cubeful rollout with var.redn.

1296 games, Mersenne Twister dice gen. with seed 1045155470 and quasi-random dice

Play: world class 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 8 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.