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A rollout after a good split

Posted By: neilkaz
Date: Monday, 24 December 2007, at 11:19 p.m.

In Response To: Question (neilkaz)

Seems that a good split is a bare take (I would have passed) as it isn't as gammonish as I expected.

The score (after 0 games) is: gnubg 0, user 0 (match to 11 points)

Move number 4: user on roll, cube decision?


 '2X2X '3X3X1X ' ' ' '4O

1X2O1X3O '3O2O ' '1O '2X

Pip counts: gnubg 122, user 110
Position ID: NneBASTm3IgHAA Match ID: cAlgAQAAAAAA

• user doubles

Cube decision
Rollout cubeless equity +0.5517(Money: +0.5504)
Cubeful equities:
1.Double, take +0.9764 
2.Double, pass +1.0000 +0.0236
3.No double +0.8368 -0.1396
Proper cube action:Double, take
Rollout details
 WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.72210.14990.0036-0.27790.04660.0008 +0.5517 +0.8368
Standard error0.00140.00250.0004-0.00140.00120.0001 0.0033 0.0079
Player gnubg owns 2-cube0.72760.16110.0037-0.27240.04970.0014 +1.1493 +0.9764
Standard error0.00170.00250.0005-0.00170.00130.0002 0.0080 0.0111
Full cubeful rollout with var.redn.
753 games, Mersenne Twister dice gen. with seed 1046109895 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

 

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