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If you want somewhat maybe more accurate

Posted By: Stick
Date: Thursday, 3 January 2008, at 8:33 a.m.

In Response To: typical early game evaluates (garyo)

Now GNU's 2 ply eval. of 21S.53P is -.0419 (real close to the rollout lol, SW is much closer on 3 ply giving an equity of .063) So we can assume that GNU's 2 ply eval. of 21S.42P is off by roughly the same amount (.03 - .04) so the difference between the points, in this particular circumstance, is whatever that would be! (.07ish)

You could look at their values after the opening roll too...but I'm not even sure why I'm posting this so

gnubg164


2O ' ' ' '5X '3X ' '1X5O

1X1X ' ' '5O '3O ' ' '4X

user167

Position ID: 4HPkASjgc/ABMA Match ID: cIkVAAAAAAAA

# Ply Move Equity
1 R 8/3 6/3 -0.0740
0.48240.13910.0058-0.51760.15130.0070 -0.0486 -0.0740
0.00050.00050.0001-0.00050.00050.0002 0.0012 0.0034
Full cubeful rollout with var.redn.
15552 games, Mersenne Twister dice gen. with seed 1042251774 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/21 13/8 -0.0745 ( -0.0004)
0.48390.12010.0049-0.51610.13760.0053 -0.0500 -0.0745
0.00050.00050.0002-0.00050.00050.0002 0.0012 0.0032
Full cubeful rollout with var.redn.
15552 games, Mersenne Twister dice gen. with seed 1042251774 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]


gnubg164


2O ' ' ' '5X '3X ' '1X5O

1X1X ' ' '5O '3O ' ' '4X

user167

Position ID: 4HPkASjgc/ABMA Match ID: cAkAAAAAAAAA

# Ply Move Equity
1 2 8/4 6/4 +0.0375
0.5101 0.1486 0.0057 - 0.4899 0.1392 0.0059
2 2 24/20 13/11 -0.1043 ( -0.1418)
0.4767 0.1232 0.0051 - 0.5233 0.1524 0.0056

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