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Rollout (vote first !)

Posted By: neilkaz
Date: Saturday, 12 January 2008, at 5:43 p.m.

In Response To: OLM Thurs. Jan 10th (Stick)

Safe is best here as we don't gain enough added G's to compensate for our losses,, but if this were a GG score, then ripping looks correct.

The score (after 0 games) is: gnubg 11, user 6 (match to 15 points)

Move number 6: user to play 34


 '4X2X3X2X2X ' ' ' ' ' '

2O3O3O2O2O1X ' ' ' ' ' '

Pip counts: gnubg 92, user 35
Position ID: 3m4DgEC72wAAAA Match ID: QYnxAbAAMAAA

# Ply Move Equity
1 R 5/2 5/1 +1.2831
0.98760.25020.0009-0.01240.00000.0000 +1.2849 +1.2831
0.00040.00080.0001-0.00040.00000.0000 0.0012 0.0013
Full cubeful rollout with var.redn.
501 games, Mersenne Twister dice gen. with seed 1050848543 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 4/1 4/off +1.2696 ( -0.0134)
0.96140.28470.0010-0.03860.00000.0000 +1.2753 +1.2696
0.00050.00080.0002-0.00050.00000.0000 0.0014 0.0018
Full cubeful rollout with var.redn.
501 games, Mersenne Twister dice gen. with seed 1050848543 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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