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GG play

Posted By: Keene
Date: Thursday, 10 July 2014, at 5:03 a.m.

In Response To: GG play (Keene)

is Player 2

score: 4
pip: 161
5 point match
pip: 112
score: 1

is Player 1
XGID=bBB-BBBAA---dA---c-ea---B-:1:-1:1:41:1:4:0:5:10
to play 41

1.XG Roller++24/23 13/9eq: +2.643
Player:
Opponent:
92.46% (G:85.48% B:2.98%)
7.54% (G:0.95% B:0.04%)
2.XG Roller++24/20* 7/6eq: +2.640 (-0.002)
Player:
Opponent:
92.72% (G:85.12% B:3.39%)
7.28% (G:0.74% B:0.03%)
3.XG Roller++24/23 24/20* eq: +2.618 (-0.024)
Player:
Opponent:
92.38% (G:84.39% B:3.25%)
7.62% (G:0.81% B:0.03%)
4.XG Roller++13/9 7/6eq: +2.612 (-0.031)
Player:
Opponent:
91.81% (G:84.63% B:2.93%)
8.19% (G:1.10% B:0.04%)
5.XG Roller++24/20* 8/7eq: +2.593 (-0.049)
Player:
Opponent:
92.13% (G:83.44% B:3.11%)
7.87% (G:0.77% B:0.03%)

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Thats XG's initial.

My play was 24/23,13/9 - same as roller here, rollout says:

is Player 2

score: 4
pip: 161
5 point match
pip: 112
score: 1

is Player 1
XGID=bBB-BBBAA---dA---c-ea---B-:1:-1:1:41:1:4:0:5:10
to play 41

1.Rollout124/20* 7/6eq: +2.675
Player:
Opponent:
93.64% (G:85.88% B:3.10%)
6.36% (G:0.60% B:0.03%)
Conf.: ± 0.003 (+2.672...+2.677) - [68.4%]
Duration: 3 minutes 05 seconds
2.Rollout124/23 13/9eq: +2.674 (-0.001)
Player:
Opponent:
93.31% (G:86.14% B:2.61%)
6.69% (G:0.97% B:0.07%)
Conf.: ± 0.003 (+2.671...+2.676) - [31.6%]
Duration: 2 minutes 45 seconds
3.Rollout224/23 24/20* eq: +2.650 (-0.025)
Player:
Opponent:
93.32% (G:85.00% B:3.03%)
6.68% (G:0.71% B:0.04%)
Conf.: ± 0.005 (+2.645...+2.655) - [0.0%]
Duration: 1 minute 40 seconds
4.XG Roller++13/9 7/6eq: +2.612 (-0.063)
Player:
Opponent:
91.81% (G:84.63% B:2.93%)
8.19% (G:1.10% B:0.04%)
5.XG Roller++24/20* 8/7eq: +2.593 (-0.081)
Player:
Opponent:
92.13% (G:83.44% B:3.11%)
7.87% (G:0.77% B:0.03%)
1 5184 Games rolled with Variance Reduction.
Dice Seed: 4217645
Moves: 3-ply, cube decisions: XG Roller

2 2592 Games rolled with Variance Reduction.
Dice Seed: 4217645
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Really, TCTC, however, I placed closing the board to be a higher immediate priority than clipping the 3rd checker - as I had throughout the game. Much closer than you would think.

K

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