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31P-52S-63 – No Jacoby, No Beavers – 3-ply XG2 Rollout
Posted By: Taper_Mike In Response To: Comparing 65R-31P-52S-63, 54S-63, and 31P-52S-63 (David Presser)
Date: Wednesday, 1 October 2014, at 4:02 p.m.
White is Player 2
score: 0
pip: 160Unlimited Game pip: 163
score: 0
Blue is Player 1XGID=-a-a-BD-B---dE---d-e----B-:0:0:1:63:0:0:0:0:10 Blue to play 63
1. Rollout1 13/7 6/3* eq: +0.2286
Player:
Opponent:54.90% (G:18.55% B:0.82%)
45.10% (G:13.24% B:0.86%)Conf.: ±0.0024 (+0.2262...+0.2311) - [100.0%]
Duration: 8 hours 01 minute2. Rollout1 24/15 eq: +0.2214 (-0.0073)
Player:
Opponent:55.58% (G:14.17% B:0.59%)
44.42% (G:11.41% B:0.42%)Conf.: ±0.0021 (+0.2193...+0.2234) - [0.0%]
Duration: 7 hours 36 minutes3. Rollout1 24/18 13/10 eq: +0.2184 (-0.0102)
Player:
Opponent:55.44% (G:14.59% B:0.63%)
44.56% (G:11.69% B:0.48%)Conf.: ±0.0021 (+0.2162...+0.2205) - [0.0%]
Duration: 7 hours 51 minutes4. Rollout2 24/18 6/3* eq: +0.2050 (-0.0236)
Player:
Opponent:54.98% (G:16.43% B:0.82%)
45.02% (G:13.32% B:0.63%)Conf.: ±0.0032 (+0.2018...+0.2083) - [0.0%]
Duration: 4 hours 07 minutes1 62208 Games rolled with Variance Reduction.
Dice Seed: 84684514
Moves: 3-ply, cube decisions: XG Roller
2 31104 Games rolled with Variance Reduction.
Dice Seed: 84684514
Moves: 3-ply, cube decisions: XG Roller
Rollout by Taper_Mike
2014-Jan-20
eXtreme Gammon Version: 2.10.199.2658
31P-52S-63-n-tm.xgp
n[H R7 S10 X24] "<=62**31
n[H S7 R9 X19] "&eeXtreme Gammon Version: 2.10
31P-52S-63 — Unlimited Games Bot Seed Equity Nacbracs Link GnuBg 0.xx 2-ply 1021398336 +240.7 [H R19 S22 X29] /5 BgOnline.org XG 2.10 3-ply 28451999 +228.0 [H R11 S15 X21] "<15**10 David Rockwell XG 2.xx 3-ply, Cubes: XGR 1 +221.6 [R H4 S5 X9] "<=2 Michael Nielsen GnuBg 1.02 2-ply Trunc 754984285 +211.449 n[H R11 S12 X19] '/0.360t Taper_Mike XG 2.10 3-ply, Cubes: XGR 84684514 +228.6 n[H R7 S10 X24] "<=62**31 Taper_Mike (above) XG 2.10 XGR++ Eval [XGR++ seed] +214.9 n[H S7 R9 X19] "&e Taper_Mike Key: H = Hit (13/7, 6/3*), R = Run (24/15), S = Split (24/18, 13/10), X = Hit and split (24/18, 6/3*)
Nactation Tutorial • Explanation of nacbracs • Nacbracs for cube actions
After posting, I went to start a rollout and discovered I had made this one last January. This is closer than perhaps David and I thought it would be. Somehow the running play did not make it onto my radar. Hit and split, however, fares just about as well as we expected it would.
Mike
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