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Rollout

Posted By: Stick
Date: Thursday, 13 March 2008, at 5:46 a.m.

In Response To: 44 to Play (Stick)

Clear to make the 5 prime while your opponent's checker isn't yet to the front of that prime. While you'd rather not be hit even if you are your opponent is far from gin with the open 5pt and a stacked 8pt.

gnubg138


 '1O '2X2X3X '2X2O ' ' '

 '2O2O2O '2O '4O1X2X1X2X

user117

Position ID: tpkHGBDYzmAtAA Match ID: AQESAAAAAAAA

# Ply Move Equity
1 R 15/7(2) +0.6297
0.65750.13290.0050-0.34250.11120.0019 +0.3398 +0.6297
0.00220.00250.0005-0.00220.00210.0003 0.0050 0.0101
Full cubeful rollout with var.redn.
615 games, Mersenne Twister dice gen. with seed 1056830413 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 14/2* 6/2 +0.5656 ( -0.0642)
0.61490.14850.0039-0.38510.08050.0019 +0.3000 +0.5656
0.00210.00300.0004-0.00210.00240.0003 0.0057 0.0103
Full cubeful rollout with var.redn.
615 games, Mersenne Twister dice gen. with seed 1056830413 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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