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BGonline.org Forums
Rollout
Posted By: Stick In Response To: 44 to Play (Stick)
Date: Thursday, 13 March 2008, at 5:46 a.m.
Clear to make the 5 prime while your opponent's checker isn't yet to the front of that prime. While you'd rather not be hit even if you are your opponent is far from gin with the open 5pt and a stacked 8pt.
gnubg 138
user 117 Position ID: tpkHGBDYzmAtAA Match ID: AQESAAAAAAAA
# Ply Move Equity • 1 R 15/7(2) +0.6297
0.6575 0.1329 0.0050 - 0.3425 0.1112 0.0019 +0.3398 +0.6297 0.0022 0.0025 0.0005 - 0.0022 0.0021 0.0003 0.0050 0.0101 Full cubeful rollout with var.redn. 615 games, Mersenne Twister dice gen. with seed 1056830413 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 14/2* 6/2 +0.5656 ( -0.0642)
0.6149 0.1485 0.0039 - 0.3851 0.0805 0.0019 +0.3000 +0.5656 0.0021 0.0030 0.0004 - 0.0021 0.0024 0.0003 0.0057 0.0103 Full cubeful rollout with var.redn. 615 games, Mersenne Twister dice gen. with seed 1056830413 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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