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This 4th move at GS...

Posted By: David Rockwell
Date: Thursday, 4 June 2015, at 11:45 p.m.

In Response To: This 4th move at GS... (neilkaz)

It is often right to leave some jokers at this score in exchange for the chance to make the five anchor. For example / see below. In this position, it is better to take a chance of being drilled on the five point rather than splitting 24-23, 13-9 in relative safety with less upside. When the five anchor is made, it liberates the rest of one's game from the natural caution of GS. It pays to try for it early. This is a theme worth remembering.





White is Player 2

score: 0
pip: 160
2 point match
Crawford
pip: 167
score: 1

Blue is Player 1
XGID=-b----E-C---dE---bbe----B-:0:0:1:41:1:0:1:2:10
Blue to play 41

1.Rollout124/23 24/20eq: -0.4570
Player:
Opponent:
43.90% (G:12.18% B:1.65%)
56.10% (G:16.75% B:1.29%)
Conf.: ±0.0016 (-0.4587...-0.4554) - [99.4%]
Duration: 8 hours 16 minutes
2.Rollout113/9 6/5eq: -0.4601 (-0.0030)
Player:
Opponent:
43.37% (G:12.49% B:1.68%)
56.63% (G:16.37% B:3.46%)
Conf.: ±0.0017 (-0.4618...-0.4583) - [0.6%]
Duration: 8 hours 47 minutes
3.Rollout124/23 13/9eq: -0.4709 (-0.0138)
Player:
Opponent:
43.75% (G:13.28% B:1.71%)
56.25% (G:17.30% B:1.68%)
Conf.: ±0.0016 (-0.4725...-0.4693) - [0.0%]
Duration: 6 hours 32 minutes
1 31104 Games rolled with Variance Reduction.
Dice Seed: 72299945
Moves and cube decisions: 3-ply

eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross

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