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Some Help

Posted By: Stick
Date: Thursday, 27 March 2008, at 2:48 p.m.

In Response To: Early RO returns (Chuck Bower)

I don't like gimpy setting rollouts so I wouldn't puch much stock in your change from 2 ply to 0 ply after 4 moves or w/e it was anyway. I took a look at a couple of them.

The score (after 7 games) is: Stick 3, Readers 7 (match to 15 points)

Stick156


1O2X '1O2O3X '2X ' '2X2O

 ' '2O '2O2O '2O2X1O '3X

Readers165

Position ID: hjPmGEDMZmLAIg Match ID: UQntATAAOAAA

1. Rollout 13/11 13/10 Eq.: +0.3070

0.5466 0.2088 0.0164 - 0.4534 0.0932 0.0049 CL +0.1763 CF +0.3070

[0.0024 0.0033 0.0026 - 0.0024 0.0023 0.0007 CL 0.0068 CF 0.0102]

Full cubeful rollout with var.redn.

778 games, Mersenne Twister dice gen. with seed 1052804319 and quasi-random dice

Play: 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 12 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

2. Rollout 21/16 Eq.: +0.2669 ( -0.0401)

0.5401 0.2005 0.0191 - 0.4599 0.1013 0.0050 CL +0.1425 CF +0.2669

[0.0025 0.0032 0.0028 - 0.0025 0.0023 0.0007 CL 0.0068 CF 0.0102]

Full cubeful rollout with var.redn.

777 games, Mersenne Twister dice gen. with seed 1052804319 and quasi-random dice

Play: 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 12 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

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