[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Prime time tactics - ROLLOUT & VARIANT

Posted By: Karol Szczerek
Date: Wednesday, 5 August 2015, at 8:41 p.m.

In Response To: Prime time tactics (Karol Szczerek)

Our gapped prime is way worse than the solid 5-prime. It's better to anchor up and try to attack if opp comes up to the gap. It's too dangerous to come up to 22pt. now (my play OTB).





White is Player 2

score: 0
pip: 131
13 point match
pip: 131
score: 0

Blue is Player 1
XGID=-b-B-BCCB----A--acbcbb-AA-:0:0:1:51:0:0:0:13:10
Blue to play 51

1.xgRollout124/23 13/8eq: -0,139
Player:
Opponent:
46,13% (G:13,88% B:0,80%)
53,87% (G:14,87% B:0,60%)
Conf.: ± 0,014 (-0,153...-0,126) - [100,0%]
Duration: 7 minutes 43 seconds
2.playedRollout123/22 13/8eq: -0,276 (-0,137)
Player:
Opponent:
43,64% (G:14,29% B:1,12%)
56,36% (G:20,74% B:1,03%)
Conf.: ± 0,016 (-0,292...-0,261) - [0,0%]
Duration: 8 minutes 53 seconds
3.Rollout113/8 6/5eq: -0,352 (-0,213)
Player:
Opponent:
41,80% (G:12,97% B:0,89%)
58,20% (G:19,99% B:1,04%)
Conf.: ± 0,015 (-0,368...-0,337) - [0,0%]
Duration: 8 minutes 05 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.208.pre-release, MET: Kazaross XG2

In the variant below (3pt. shifted to 4pt.) our prime is good enough to compensate for the risk of opp's possible attack on our blot, so the 23/22 is correct here. Gaps make a big difference in prime vs. prime.





White is Player 2

score: 0
pip: 131
13 point match
pip: 133
score: 0

Blue is Player 1
XGID=-b--BBCCB----A--acbcbb-AA-:0:0:1:51:0:0:0:13:10
Blue to play 51

1.xgRollout123/22 13/8eq: +0,192
Player:
Opponent:
54,33% (G:18,19% B:1,43%)
45,67% (G:15,03% B:0,80%)
Conf.: ± 0,018 (+0,174...+0,209) - [100,0%]
Duration: 8 minutes 31 seconds
2.Rollout124/23 13/8eq: +0,153 (-0,039)
Player:
Opponent:
53,80% (G:16,58% B:0,94%)
46,20% (G:13,04% B:0,59%)
Conf.: ± 0,013 (+0,139...+0,166) - [0,0%]
Duration: 7 minutes 15 seconds
3.Rollout113/8 6/5eq: +0,065 (-0,127)
Player:
Opponent:
51,96% (G:16,01% B:0,93%)
48,04% (G:15,65% B:0,85%)
Conf.: ± 0,016 (+0,049...+0,080) - [0,0%]
Duration: 7 minutes 48 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.208.pre-release, MET: Kazaross XG2

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.