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BGonline.org Forums
Random Third Roll - 32S-51S-64 - Alternative Rollout
Posted By: gudgen In Response To: Random Third Roll - 32S-51S-64 - Rollout (Stick)
Date: Tuesday, 25 August 2015, at 6:04 p.m.
is Player 2
score: 0
pip: 161Unlimited Game
Jacobypip: 162
score: 0
is Player 1
XGID=-aa---E-C--AdD---d-e-A--A-:0:0:1:64:0:0:1:0:10 to play 64
1. Rollout1 13/7 11/7 eq: +0.231
Player:
Opponent:55.31% (G:15.00% B:0.74%)
44.69% (G:11.62% B:0.40%)Conf.: ± 0.015 (+0.215...+0.246) - [99.1%]
Duration: 50 minutes 22 seconds2. Rollout1 8/2* 6/2 eq: +0.206 (-0.025)
Player:
Opponent:54.20% (G:17.87% B:0.80%)
45.80% (G:11.37% B:0.52%)Conf.: ± 0.014 (+0.192...+0.220) - [0.9%]
Duration: 50 minutes 58 seconds3. Rollout1 21/11 eq: +0.195 (-0.036)
Player:
Opponent:55.40% (G:11.64% B:0.55%)
44.60% (G:11.11% B:0.33%)Conf.: ± 0.015 (+0.180...+0.209) - [0.0%]
Duration: 56 minutes 34 seconds4. 4-ply 24/14 eq: -0.020 (-0.251)
Player:
Opponent:50.13% (G:10.51% B:0.43%)
49.87% (G:12.85% B:0.45%)5. 4-ply 24/20 21/15 eq: -0.025 (-0.255)
Player:
Opponent:50.08% (G:10.89% B:0.45%)
49.92% (G:13.42% B:0.53%)1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollereXtreme Gammon Version: 2.10
;)). Reminds me of a top player, commenting often: "It's not my style", and another top player saying "Find the DMP play, do the DMP play" (or something of this nature). This is a very nice problem. It is not conclusive (0.001 diff. in equity in the 15 K RO?!). Then I'm biased against 3 ply initial setting. The very short (1 K) RO above is done after initial XGR++. Of course, the conf. interval suffers from the shortness of the RO. Your thoughts. Something in my settings could be suspect....
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