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BGonline.org Forums
Very instructive link about rollouts:
Posted By: Klaus Evers In Response To: GNUbg rollouts in batch... Klaus... (Daniel Murphy)
Date: Sunday, 13 April 2008, at 9:36 a.m.
Thanks for the good and instructive link from Raccoon:
using rollouts (Michael J. Zehr)
I strongly recommend reading this posting to those who try to improve their play with the aid of rollouts!
Here ary my most favorite paragraphs from that posting:
(Written in October 1998)
But I believe the real art and science of doing rollouts is interpreting the results afterwards. Anyone can hit a problem over the head with a 1296-pound hammer, but knowing whether you have data or information (i.e. whether the results are only precise or if they're accurate) is much more difficult and requires a lot of experience.
With computer rollouts, not only is it important to have a consistent method for doing the rollouts, but it's also important to know how to interpret the results. One of the real challenges in doing computer rollouts is to convince the computer to try one strategy over another and follow through on that strategy for enough moves that you can get a valid comparison.
Five years ago Kent Goulding wrote that computers weren't going to replace human analysis any time soon, and despite the huge advances in neural net technology since then, it's still true. Computers can give us lots of data, but it still takes humans to turn that into information.
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