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Rollout

Posted By: Timothy Chow
Date: Sunday, 27 March 2016, at 1:33 a.m.

In Response To: 65R-52S-51S-42 (Timothy Chow)

This is perhaps the most interesting exception in my files to "either 5pt beats either 4pt." The fact that White's straggler is on the 23pt creates some interesting tactics.

Note that at GS, when the bot prefers 65R-52S to 65R-52D, the bot prefers anchoring over making the 4pt. Can someone come up with a score where the bot prefers 65R-52S to 65R-52D but also prefers making the 4pt in the diagrammed position?

Finally, I don't find Stick's "DMP rule" very useful here. In Nack's variant, I believe that the DMP play is to make the 4pt while the money play is to anchor.





White is Player 2

score: 0
pip: 150
Unlimited Game
pip: 160
score: 0

Blue is Player 1
XGID=--a---E-D---eD---d-e--A-A-:0:0:1:42:0:0:0:0:10
Blue to play 42

1.Rollout18/4 6/4eq: +0.015
Player:
Opponent:
49.57% (G:14.92% B:0.45%)
50.43% (G:11.33% B:0.45%)
Conf.: ± 0.013 (+0.002...+0.028) - [100.0%]
Duration: 24 minutes 30 seconds
2.Rollout124/20 22/20eq: -0.029 (-0.044)
Player:
Opponent:
48.23% (G:9.31% B:0.24%)
51.77% (G:5.60% B:0.21%)
Conf.: ± 0.010 (-0.039...-0.019) - [0.0%]
Duration: 26 minutes 01 second
1 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.208.pre-release

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