|
BGonline.org Forums
Chouette Rules/ Consulting v. non-consulting
Posted By: phil simborg
Date: Sunday, 1 May 2016, at 7:39 a.m.
I have never seen two chouettes with the same rules, but as long as I know the rules in advance, I am happy in any chouette...I just love them, and as my good friend Malcolm agrees, I have probably played more hours of chouette than anyone alive today.
The most important difference in chouette is whether or not consulting is allowed. Again, Malcolm believes that it's not really a game if it is consulting. Many argue that consulting makes the game more social, and you learn more when you consult. Depending on the makeup of the group, that could very well be right, but in some groups, it is not a consulting chouette, it is an INSULTING chouette.
There is a good argument that a non-consulting chouette chases away the weaker players as they are much more likely to lose, never getting help from the better players when they are captain (or in the box with a partner). There is another good argument that non-consulting is a more skillful game, as you add the element of taking or dropping cubes based on who the players are.
In Chicago, for many years, we play consulting, and yes, we have many arguments, but most of the time they are interesting and often result in a picture and a bet, which is educational and a part of the game I enjoy. But we used to have some players in the game (and sometimes still do) that are so adamant about their plays that they will fight till the end for their play and it really makes for a slow, unpleasant game (and often those who fight the most are not right).
Bottom line is that I agree with Malcolm...non consulting is the highest form of the game and takes the greatest skill and will reward the skillful player more. Games will not drag on and there will be fewer arguments and fewer hard feelings. And you can still take pictures, make bets, and argue about plays after the game.
I just can't talk my Chicago players into going to non-consulting--we tried it for a while and it drove people up the wall to see their money thrown away by bad or missed plays. Why can't those people realize they will win more in the long run when they are against those bad players?
I am interested in other opinions...hopefully opinions I can use to further talk my Chicago players into changing.
By the way, we did try non-consulting until there was a 4 cube, and that is a nice compromise I would be more than happy to see again.
|
BGonline.org Forums is maintained by Stick with WebBBS 5.12.