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Found it on my phone -2 problem - ROLLOUT

Posted By: Keene
Date: Friday, 22 July 2016, at 6:11 a.m.

In Response To: Found it on my phone -2 problem (Keene)





White is Player 2

score: 2
pip: 121
7 point match
pip: 139
score: 5

Blue is Player 1
XGID=---a-CCBB-A-bB---bcdBc----:0:0:1:64:5:2:0:7:8
Blue to play 64

1.XG Roller++13/3* eq: +0.0335
Player:
Opponent:
53.95% (G:12.57% B:0.36%)
46.05% (G:10.49% B:0.34%)
2.XG Roller++13/9 13/7eq: +0.0182 (-0.0153)
Player:
Opponent:
51.30% (G:10.94% B:0.26%)
48.70% (G:6.82% B:0.16%)
3.XG Roller++10/4 8/4eq: -0.0117 (-0.0452)
Player:
Opponent:
49.31% (G:11.22% B:0.21%)
50.69% (G:5.68% B:0.14%)
4.2-ply13/7 10/6eq: -0.0620 (-0.0955)
Player:
Opponent:
47.73% (G:8.52% B:0.21%)
52.27% (G:6.20% B:0.17%)
5.2-ply13/9 10/4eq: -0.0769 (-0.1104)
Player:
Opponent:
49.31% (G:10.14% B:0.22%)
50.69% (G:11.47% B:0.42%)

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

I know its only xgr++, but its pretty clear that hit is correct - which is what I think Vadim and I did - which as I recall was followed up a responsive double hit.

I'll kick off an actual rollout before I go to sleep, and let that roll, then post in the AM.

K

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