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At DMP vs 4 on two. Go for Coup?

Posted By: Neil Robins
Date: Monday, 1 August 2016, at 11:02 a.m.

In Response To: At DMP vs 4 on two. Go for Coup? (Robert Wachtel)

My rollout below suggests that with a closed board you still can and probably should aim to catch a second (and third) checker without going for the coup classique.





White is Player 2

score: 0
pip: 8
1 point match
pip: 100
score: 0

Blue is Player 1
XGID=-BBBBBB---A------------dB-:0:0:1:31:0:0:0:1:10
Blue to play 31
1.Rollout124/21 2/1eq: -0.9453
Player:
Opponent:
2.74% (G:0.00% B:0.00%)
97.26% (G:89.91% B:66.17%)
Conf.: ±0.0018 (-0.9471...-0.9435) - [99.7%]
Duration: 9 minutes 23 seconds
2.Rollout124/20eq: -0.9489 (-0.0036)
Player:
Opponent:
2.56% (G:0.00% B:0.00%)
97.44% (G:88.57% B:60.45%)
Conf.: ±0.0018 (-0.9507...-0.9470) - [0.3%]
Duration: 6 minutes 12 seconds
3.Rollout124/21 10/9eq: -0.9508 (-0.0055)
Player:
Opponent:
2.46% (G:0.00% B:0.00%)
97.54% (G:88.83% B:63.61%)
Conf.: ±0.0015 (-0.9523...-0.9493) - [0.0%]
Duration: 5 minutes 49 seconds
4.Rollout110/7 2/1eq: -0.9524 (-0.0071)
Player:
Opponent:
2.38% (G:0.00% B:0.00%)
97.62% (G:87.44% B:69.76%)
Conf.: ±0.0010 (-0.9534...-0.9515) - [0.0%]
Duration: 4 minutes 22 seconds
5.Rollout110/6eq: -0.9526 (-0.0073)
Player:
Opponent:
2.37% (G:0.00% B:0.00%)
97.63% (G:86.65% B:66.20%)
Conf.: ±0.0010 (-0.9536...-0.9516) - [0.0%]
Duration: 2 minutes 09 seconds
1 2592 Games rolled with Variance Reduction.
Dice Seed: 71284
Moves and cube decisions: XG Roller+

eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross

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