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Counting the positions with Naccel
Posted By: Nack Ballard In Response To: Let me give you some examples (Tenland)
Date: Saturday, 14 January 2017, at 5:56 a.m.
There is no doubt in my mind that the fastest pipcount system out there is Naccel, assuming you have decent visualization skills. The trade-off is that it takes some time to learn it.
Naccel is akin to cluster counting, except by 6's, which dovetail with the groupings of 6 points on the backgammon board. When you learn a formation in one quadrant, you can use it in any other quadrant, and the combining of patterns or themes that create global counts quickly build upon themselves. An additional benefit is that the numbers are much smaller, because: (a) each multiple of 6 just counts "1," and (b) you're counting to (or cancelling around) the 6pt rather than to the bear-off tray. Hence the lightning counts. I suggest reading the first couple of pages at the above link and see if it might appeal to you.
For each position, Blue's count is listed, with White's count underneath. Following that is Blue's set of (two or three) diagrams that illustrate his count, followed by White's diagrams.
This presentation is best viewed if you stretch your window wide enough so that three diagrams will fit side-by-side-by-side. Let me know if you'd like me to explain any counts/diagrams in detail. In any case, this will give you a feel for the speed an experienced Naccel counter enjoys.
[If you want to convert to traditional counts, multiply by 6 and add 90 (shown in gray), though Naccel counters don't need to do that.]
I'll drop one hint: Checkers on the 6pt (the Naccel 0pt), or that reflect around it, can be ignored. They count 0.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=--B--BBaBa--cBa--bbe---ABB:0:0:1:00:0:0:3:0:10 Position 1
Blue: Offset 24/23 with 24/25 (bar).
.........189
..........Reflection 8 + Bar 9(3) + Sym –1 .= 16(3)White: Offset 18/16 with 13/11.
............Mirrors 8 + Block 1 .= 9.................144
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-------------B---------B--:0:0:1:00:0:0:3:0:10 Reflection = 8
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-------------------------C:0:0:1:00:0:0:3:0:10 Bar = 9(3)
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=--B--B--B-----------------:0:0:1:00:0:0:3:0:10 Sym = –1
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-------b----b-b----b------:0:0:1:00:0:0:3:0:10 Mirrors = 4
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-----------------bb-------:0:0:1:00:0:0:3:0:10 Block = 1
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
White is Player 2
score: 0
pip: ?Unlimited Game
Jacoby Beaverpip: ?
score: 0
Blue is Player 1XGID=-BaBa-D-C---AA---cabbbcB--:0:0:1:00:0:0:3:0:10 Position 2
Blue: Shift 12/11 (+1p)
..........Mirror 6 + Poof 0.= 6(1)...........127White: Offset 8/7 with 23/24.
.........Super 3 + Mirror 2 + Prime –1 = 4.........114
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-B---------A-A---------B--:0:0:1:00:0:0:3:0:10 Mirror = 6
White is Player 2
score: 0
pip: 0Unlimited Game
Jacoby Beaverpip: 54
score: 0
Blue is Player 1XGID=---B--D-C-----------------:0:0:1:00:0:0:3:0:10 Poof = 0
White is Player 2
score: 0
pip: 24Unlimited Game
Jacoby Beaverpip: 0
score: 0
Blue is Player 1XGID=-a------------------------:0:0:1:00:0:0:3:0:10 Super = 3
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=----a-----------------a---:0:0:1:00:0:0:3:0:10 Mirror = 2
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-----------------bbbbbb---:0:0:1:00:0:0:3:0:10 Prime = –1
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
White is Player 2
score: 0
pip: ?Unlimited Game
Jacoby Beaverpip: ?
score: 0
Blue is Player 1XGID=--A--bD-C-B-dB----ccBba--A:0:0:1:00:0:0:3:0:10 Position 3
Blue: Offset 25/17 with 2/10.
..........Sym 3 + Midgold 7 + remainder 1(5) .= 11(5).........161White: Mirror 4 + Poof 0 + Mid 4(4) .= 8(4).....................142
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=--------C-C---------------:0:0:1:00:0:0:3:0:10 Sym = 3
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-------------B------B-----:0:0:1:00:0:0:3:0:10 Midgold = 7
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-----------------A--------:0:0:1:00:0:0:3:0:10 remainder = 1(5)
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=-----b---------------b----:0:0:1:00:0:0:3:0:10 Mirror = 4
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=------------------cc--a---:0:0:1:00:0:0:3:0:10 Poof = 0
White is Player 2
score: 0
pip:Unlimited Game
Jacoby Beaverpip:
score: 0
Blue is Player 1XGID=------------d-------------:0:0:1:00:0:0:3:0:10 Mid = 4(4)
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