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DQ: Why run? Why hit?

Posted By: Igor
Date: Saturday, 4 February 2017, at 10:10 p.m.

In Response To: DQ: Why run? Why hit? (leobueno)

I think I'd hit 11/5 8/3*, but I'm not sure it's best. After 11/5 we have 10 checkers in the zone, which is "grey territory" according to David Presser. So, both attacking and an otherwise constructive play are possible given we have equal home boards with white. Today I'm inclined to attack.

However, if we add half a checker to the zone (from 13pt to 10pt, say), then I'm definitely attacking. Running is not an option.

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