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Mutual Holding Game checker play - ROLLOUT AND VARIANT

Posted By: Karol Szczerek
Date: Monday, 22 May 2017, at 9:30 p.m.

In Response To: Mutual Holding Game checker play (Karol Szczerek)

I've seen many examples, where breaking our anchor instead of a single blocking point in front of opp's anchor is correct. This one is no exception. Outfield control seems to be an essential factor in mutual holding games.

Original position:





White is Player 2

score: 0
pip: 94
Unlimited Game
pip: 98
score: 0

Blue is Player 1
XGID=-BD-BbC----B--a----cBbdba-:0:0:1:43:0:0:0:0:10
Blue to play 43

1.Rollout120/17 20/16eq: -0,253
Player:
Opponent:
43,12% (G:5,05% B:0,15%)
56,88% (G:14,95% B:0,25%)
Conf.: ± 0,008 (-0,260...-0,245) - [100,0%]
Duration: 1 minute 59 seconds
2.Rollout120/13eq: -0,321 (-0,069)
Player:
Opponent:
41,12% (G:5,66% B:0,14%)
58,88% (G:18,86% B:0,31%)
Conf.: ± 0,007 (-0,328...-0,314) - [0,0%]
Duration: 1 minute 51 seconds
3.Rollout211/4eq: -0,377 (-0,124)
Player:
Opponent:
37,94% (G:5,38% B:0,18%)
62,06% (G:10,19% B:0,22%)
Conf.: ± 0,014 (-0,390...-0,363) - [0,0%]
Duration: 24,2 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

2 324 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

A variant, where I've moved white blot from his ace back to his deuce point:





White is Player 2

score: 0
pip: 95
Unlimited Game
pip: 98
score: 0

Blue is Player 1
XGID=-BD-BbC----B--a----cBbdc--:0:0:1:43:0:0:0:0:10
Blue to play 43

1.Rollout120/13eq: -0,288
Player:
Opponent:
42,47% (G:5,26% B:0,12%)
57,53% (G:14,50% B:0,29%)
Conf.: ± 0,006 (-0,294...-0,282) - [100,0%]
Duration: 4 minutes 45 seconds
2.Rollout120/17 20/16eq: -0,315 (-0,027)
Player:
Opponent:
41,71% (G:4,47% B:0,12%)
58,29% (G:13,82% B:0,30%)
Conf.: ± 0,006 (-0,321...-0,310) - [0,0%]
Duration: 4 minutes 56 seconds
3.Rollout211/4eq: -0,433 (-0,145)
Player:
Opponent:
36,67% (G:3,15% B:0,06%)
63,33% (G:8,08% B:0,13%)
Conf.: ± 0,014 (-0,447...-0,420) - [0,0%]
Duration: 32,4 seconds
1 2592 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

2 324 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

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