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Boring 4a5a holding game cube

Posted By: ah_clem
Date: Friday, 16 June 2017, at 6:18 p.m.

In Response To: Boring 4a5a holding game cube (Timothy Chow)

I've learned to not cube high-anchor games unless I'm ahead enough in the race for it to be a non-contact double - with the GP anchor all it takes is a big roll to turn the position into an even race. But here Blue's 25 pip lead is enough to justify a double.

The "stinger" on the ace makes the high anchor game more dangerous than if it weren't there. So, it looks like a take. White's takepoint AtS should be a bit deeper than at a normal score as long as gammons don't factor, and with the GP there shouldn't be many gammons.

What are the market losers? 22, 44, 55, 66, 64 as long as white doesn't roll something really good.

I'll take a shake and see what happens. Seems like I'll have a take next roll often enough to just wait and see. (I might ship this against some players, but I think it's technically a hold)

ND/T

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