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32 to play ROLLOUT and VARIANTS

Posted By: Nack Ballard
Date: Saturday, 30 September 2017, at 9:43 p.m.

In Response To: 32 to play ROLLOUT (ah_clem)





White is Player 2

score: 0
pip: 121
13 point match
pip: 80
score: 0

Blue is Player 1
XGID=-AbBC-DCB-a-a-----abbbbb--:1:-1:1:32:0:0:0:13:10

Original position


1.Rollout17/4 6/4eq: +0.463
Player:
Opponent:
74.28% (G:4.45% B:0.06%)
25.72% (G:2.09% B:0.06%)
Conf.: ± 0.004 (+0.458...+0.467) - [100.0%]
Duration: 1 minute 51 seconds
2.Rollout16/1eq: +0.435 (-0.027)
Player:
Opponent:
73.41% (G:4.36% B:0.04%)
26.59% (G:2.28% B:0.06%)
Conf.: ± 0.005 (+0.430...+0.440) - [0.0%]
Duration: 1 minute 35 seconds
3.Rollout16/4 6/3eq: +0.401 (-0.061)
Player:
Opponent:
72.06% (G:4.01% B:0.05%)
27.94% (G:2.66% B:0.08%)
Conf.: ± 0.005 (+0.396...+0.407) - [0.0%]
Duration: 1 minute 27 seconds
4.Rollout18/5 7/5eq: +0.210 (-0.252)
Player:
Opponent:
63.56% (G:8.03% B:0.26%)
36.44% (G:4.38% B:0.16%)
Conf.: ± 0.004 (+0.206...+0.215) - [0.0%]
Duration: 1 minute 38 seconds
5.Rollout18/6 8/5eq: +0.059 (-0.404)
Player:
Opponent:
57.09% (G:5.10% B:0.15%)
42.91% (G:5.51% B:0.17%)
Conf.: ± 0.004 (+0.055...+0.063) - [0.0%]
Duration: 2 minutes 49 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller


Thanks, ah_clem, for stepping in and doing a rollout (copied above).

Below is a variant, where another Blue checker is pre-adjusted from 6pt to 4pt. The rollout is won by the same play, which stacks six checkers onto the 4pt.






White is Player 2

score: 0
pip: 121
13 point match
pip: 78
score: 0

Blue is Player 1
XGID=-AbBD-CCB-a-a-----abbbbb--:1:-1:1:32:0:0:0:13:10

Variant 1


1.Rollout17/4 6/4eq: +0.373
Player:
Opponent:
71.09% (G:4.26% B:0.06%)
28.91% (G:3.38% B:0.11%)
Conf.: ± 0.003 (+0.370...+0.376) - [100.0%]
Duration: 12 minutes 25 seconds
2.Rollout16/1eq: +0.343 (-0.031)
Player:
Opponent:
69.54% (G:3.93% B:0.04%)
30.46% (G:3.02% B:0.09%)
Conf.: ± 0.003 (+0.340...+0.346) - [0.0%]
Duration: 13 minutes 36 seconds
3.Rollout28/5 7/5eq: +0.201 (-0.172)
Player:
Opponent:
63.14% (G:7.86% B:0.31%)
36.86% (G:4.10% B:0.14%)
Conf.: ± 0.005 (+0.196...+0.206) - [0.0%]
Duration: 2 minutes 58 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller


From here, if we adjust White's position by 1 pip (though an important one!) making the 5pt leaps into a tie. (See Variant 2 below.) That pure play (as you pointed out) is a double whopper with cheese in the original position.






White is Player 2

score: 0
pip: 122
13 point match
pip: 78
score: 0

Blue is Player 1
XGID=-AbBD-CCB-a-a-----babbbb--:1:-1:1:32:0:0:0:13:10

Variant 2


1.Rollout17/4 6/4eq: +0.395
Player:
Opponent:
71.77% (G:4.86% B:0.07%)
28.23% (G:3.15% B:0.11%)
Conf.: ± 0.002 (+0.393...+0.397) - [99.7%]
Duration: 20 minutes 00 second
2.Rollout18/5 7/5eq: +0.391 (-0.004)
Player:
Opponent:
69.29% (G:13.45% B:1.02%)
30.71% (G:3.26% B:0.11%)
Conf.: ± 0.002 (+0.389...+0.393) - [0.3%]
Duration: 17 minutes 34 seconds
3.Rollout26/1eq: +0.360 (-0.036)
Player:
Opponent:
70.08% (G:4.72% B:0.07%)
29.92% (G:2.97% B:0.09%)
Conf.: ± 0.003 (+0.357...+0.363) - [0.0%]
Duration: 9 minutes 53 seconds
1 10368 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller

2 5184 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller


Restoring Blue's original distribution (four checkers on 6pt), what if White has a less powerful development? Variant 3 below is a common example. It is a whopper for Blue NOT to pay now (by making his 5pt).






White is Player 2

score: 0
pip: 139
13 point match
pip: 80
score: 0

Blue is Player 1
XGID=-AbBC-DCB---c----b-d-bb---:1:-1:1:32:0:0:0:13:10
Blue to play 32

1.Rollout18/5 7/5eq: +0.633
Player:
Opponent:
75.99% (G:22.16% B:0.56%)
24.01% (G:2.32% B:0.09%)
Conf.: ± 0.006 (+0.627...+0.639) - [100.0%]
Duration: 3 minutes 00 second
2.Rollout17/4 6/4eq: +0.517 (-0.116)
Player:
Opponent:
74.59% (G:12.16% B:0.27%)
25.41% (G:1.89% B:0.07%)
Conf.: ± 0.006 (+0.512...+0.523) - [0.0%]
Duration: 2 minutes 51 seconds
3.Rollout16/1eq: +0.464 (-0.169)
Player:
Opponent:
72.67% (G:11.76% B:0.17%)
27.33% (G:2.44% B:0.09%)
Conf.: ± 0.006 (+0.458...+0.470) - [0.0%]
Duration: 3 minutes 00 second
1 1296 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller


Returning to the original position (posted at top), the choice of 7/4 6/4 versus 6/1 is influenced in large part by White's wealth of timing. If you move her forward 12 pips, as shown in Variant 4 below, the two plays become tied.






White is Player 2

score: 0
pip: 109
13 point match
pip: 80
score: 0

Blue is Player 1
XGID=-AbBC-DCB-a-------abbbbba-:1:-1:1:32:0:0:0:13:10

Variant 4


1.Rollout16/1eq: +0.498
Player:
Opponent:
76.58% (G:3.10% B:0.03%)
23.42% (G:1.47% B:0.03%)
Conf.: ± 0.002 (+0.496...+0.500) - [52.3%]
Duration: 4 minutes 21 seconds
2.Rollout17/4 6/4eq: +0.498 (0.000)
Player:
Opponent:
76.15% (G:3.07% B:0.03%)
23.85% (G:1.38% B:0.03%)
Conf.: ± 0.002 (+0.496...+0.500) - [47.7%]
Duration: 4 minutes 44 seconds
3.Rollout26/4 6/3eq: +0.457 (-0.041)
Player:
Opponent:
74.76% (G:2.79% B:0.03%)
25.24% (G:1.66% B:0.03%)
Conf.: ± 0.004 (+0.453...+0.461) - [0.0%]
Duration: 59.4 seconds
4.Rollout28/5 7/5eq: +0.293 (-0.205)
Player:
Opponent:
66.93% (G:8.51% B:0.51%)
33.07% (G:2.72% B:0.09%)
Conf.: ± 0.005 (+0.287...+0.298) - [0.0%]
Duration: 1 minute 01 second
1 5184 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller


If you move White forward an 12 additional pips (e.g., 15/9 + 7/1), Blue's 6/1 play takes a clear lead, as shown in Variant 5 below.

Nack





White is Player 2

score: 0
pip: 97
13 point match
pip: 80
score: 0

Blue is Player 1
XGID=-AbBC-DCB-------a--bbbbbb-:1:-1:1:32:0:0:0:13:10

Variant 5


1.Rollout16/1eq: +0.546
Player:
Opponent:
79.22% (G:2.78% B:0.02%)
20.78% (G:0.73% B:0.01%)
Conf.: ± 0.002 (+0.544...+0.548) - [100.0%]
Duration: 2 minutes 59 seconds
2.Rollout17/4 6/4eq: +0.513 (-0.033)
Player:
Opponent:
77.71% (G:2.45% B:0.02%)
22.29% (G:0.96% B:0.02%)
Conf.: ± 0.002 (+0.511...+0.515) - [0.0%]
Duration: 3 minutes 13 seconds
3.Rollout26/4 6/3eq: +0.490 (-0.056)
Player:
Opponent:
76.72% (G:2.30% B:0.02%)
23.28% (G:0.94% B:0.02%)
Conf.: ± 0.004 (+0.487...+0.494) - [0.0%]
Duration: 39.1 seconds
4.Rollout28/5 7/5eq: +0.157 (-0.389)
Player:
Opponent:
62.22% (G:3.49% B:0.05%)
37.78% (G:1.76% B:0.01%)
Conf.: ± 0.002 (+0.154...+0.159) - [0.0%]
Duration: 36.9 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Dice Seed: 17459709
Moves: 3-ply, cube decisions: XG Roller

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