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Rip or Clear - Rollout and VARIANT

Posted By: Nack Ballard
Date: Sunday, 5 November 2017, at 1:41 p.m.

In Response To: Rip or Clear - Rollout (Stick)





White is Player 2

score: 10
pip: 183
11 point match
Crawford
pip: 25
score: 8

Blue is Player 1
XGID=-bCCbB--b-a-a------bc--b--:0:0:1:32:8:10:1:11:10
Blue to play 32

1.Rollout15/3 5/2eq: +1.133
Player:
Opponent:
98.39% (G:96.62% B:5.77%)
1.61% (G:0.00% B:0.00%)
Conf.: ± 0.005 (+1.128...+1.139) - [100.0%]
Duration: 12.5 seconds
2.Rollout13/Off 2/Offeq: +1.067 (-0.066)
Player:
Opponent:
87.88% (G:79.46% B:13.19%)
12.12% (G:0.00% B:0.00%)
Conf.: ± 0.011 (+1.056...+1.078) - [0.0%]
Duration: 48.0 seconds
1 648 Games rolled with Variance Reduction.
Dice Seed: 54142150
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Stick's rollout of his original position appears above. I suspect that on a higher-ply rollout, the rip play would be demonstrated to be an even bigger blunder.

In the cusp variant below, the three checkers on White's 5pt have been moved to her 1pt. In this case, as White loses most of her priming opportunity, I'll assume the 4-ply rollout setting I used is high enough to be reasonably trustworthy. (Besides, who doesn't love a dead heat?)

Nack





White is Player 2

score: 10
pip: 171
11 point match
Crawford
pip: 25
score: 8

Blue is Player 1
XGID=-bCCbB--b-a-a------b---bc-:0:0:1:32:8:10:1:11:10
Blue to play 32

1.Rollout13/Off 2/Offeq: +1.146
Player:
Opponent:
93.18% (G:87.09% B:11.67%)
6.82% (G:0.00% B:0.00%)
Conf.: ± 0.002 (+1.143...+1.148) - [58.7%]
Duration: 38 minutes 18 seconds
2.Rollout15/3 5/2eq: +1.145 (0.000)
Player:
Opponent:
99.03% (G:97.63% B:5.70%)
0.97% (G:0.00% B:0.00%)
Conf.: ± 0.001 (+1.144...+1.147) - [41.3%]
Duration: 8 minutes 35 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 94307656
Moves and cube decisions: 4-ply

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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