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Standard Checker Play - Rollout

Posted By: Stick
Date: Friday, 1 December 2017, at 9:03 a.m.

In Response To: Standard Checker Play (Stick)

So a position in which we play 8/5 6/4 is common enough. The opp's overrun position, too many early game 5s (double fives). We've seen it before. This is the first time however I'd also seen the blotted two point in conjunction with the possibility of playing 5, 4. This was the sequence:

61P-55P-62D-652-55P-32





White is Player 2

score: 0
pip: 132
Unlimited Game
Jacoby Beaver
pip: 136
score: 0

Blue is Player 1
XGID=-bAB--E-C----Ba--bce--b-B-:0:0:1:32:0:0:3:0:10
Blue to play 32

1.Rollout18/5 6/4eq: -0.614
Player:
Opponent:
37.68% (G:10.48% B:0.50%)
62.32% (G:27.83% B:3.99%)
Conf.: ± 0.022 (-0.635...-0.592) - [100.0%]
Duration: 3 minutes 57 seconds
2.Rollout16/4 6/3eq: -0.669 (-0.056)
Player:
Opponent:
35.02% (G:9.79% B:0.48%)
64.98% (G:24.70% B:2.64%)
Conf.: ± 0.019 (-0.688...-0.651) - [0.0%]
Duration: 3 minutes 33 seconds
3.Rollout18/3eq: -0.690 (-0.076)
Player:
Opponent:
33.67% (G:9.45% B:0.52%)
66.33% (G:22.71% B:1.78%)
Conf.: ± 0.019 (-0.708...-0.671) - [0.0%]
Duration: 2 minutes 55 seconds
4.XG Roller++13/11 6/3eq: -0.742 (-0.129)
Player:
Opponent:
32.99% (G:9.28% B:0.47%)
67.01% (G:22.58% B:2.05%)
5.XG Roller++13/11 13/10eq: -0.750 (-0.136)
Player:
Opponent:
33.07% (G:8.76% B:0.44%)
66.93% (G:22.73% B:2.14%)
 
1 1296 Games rolled with Variance Reduction.
Dice Seed: 24359813
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

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