So a position in which we play 8/5 6/4 is common enough. The opp's overrun position, too many early game 5s (double fives). We've seen it before. This is the first time however I'd also seen the blotted two point in conjunction with the possibility of playing 5, 4. This was the sequence:
| 1. | Rollout1 | 8/5 6/4 | eq: -0.614 |
| Player: Opponent: | 37.68% (G:10.48% B:0.50%) 62.32% (G:27.83% B:3.99%) | Conf.: ± 0.022 (-0.635...-0.592) - [100.0%] Duration: 3 minutes 57 seconds |
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| 2. | Rollout1 | 6/4 6/3 | eq: -0.669 (-0.056) |
| Player: Opponent: | 35.02% (G:9.79% B:0.48%) 64.98% (G:24.70% B:2.64%) | Conf.: ± 0.019 (-0.688...-0.651) - [0.0%] Duration: 3 minutes 33 seconds |
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| 3. | Rollout1 | 8/3 | eq: -0.690 (-0.076) |
| Player: Opponent: | 33.67% (G:9.45% B:0.52%) 66.33% (G:22.71% B:1.78%) | Conf.: ± 0.019 (-0.708...-0.671) - [0.0%] Duration: 2 minutes 55 seconds |
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| 4. | XG Roller++ | 13/11 6/3 | eq: -0.742 (-0.129) |
| Player: Opponent: | 32.99% (G:9.28% B:0.47%) 67.01% (G:22.58% B:2.05%) | |
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| 5. | XG Roller++ | 13/11 13/10 | eq: -0.750 (-0.136) |
| Player: Opponent: | 33.07% (G:8.76% B:0.44%) 66.93% (G:22.73% B:2.14%) | |
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1 1296 Games rolled with Variance Reduction. Dice Seed: 24359813 Moves: 3-ply, cube decisions: XG Roller
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