| 1. | Rollout1 | 24/21 13/12 | eq: -0,162 |
| Player: Opponent: | 48,06% (G:15,57% B:1,01%) 51,94% (G:24,33% B:2,26%) | Conf.: ± 0,007 (-0,169...-0,155) - [69,4%] Duration: 36 minutes 38 seconds |
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| 2. | Rollout1 | 24/23 13/10 | eq: -0,165 (-0,003) |
| Player: Opponent: | 45,69% (G:13,36% B:0,61%) 54,31% (G:15,75% B:0,88%) | Conf.: ± 0,008 (-0,173...-0,157) - [30,6%] Duration: 31 minutes 38 seconds |
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| 3. | Rollout2 | 23/22 13/10 | eq: -0,222 (-0,060) |
| Player: Opponent: | 45,95% (G:13,84% B:0,78%) 54,05% (G:23,17% B:1,92%) | Conf.: ± 0,014 (-0,236...-0,208) - [0,0%] Duration: 8 minutes 22 seconds |
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| 4. | Rollout2 | 23/22 8/5 | eq: -0,238 (-0,076) |
| Player: Opponent: | 44,91% (G:13,03% B:0,57%) 55,09% (G:20,28% B:0,71%) | Conf.: ± 0,014 (-0,252...-0,224) - [0,0%] Duration: 7 minutes 55 seconds |
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| 5. | Rollout2 | 24/21 23/22 | eq: -0,253 (-0,091) |
| Player: Opponent: | 45,09% (G:13,39% B:0,74%) 54,91% (G:25,49% B:1,17%) | Conf.: ± 0,017 (-0,270...-0,236) - [0,0%] Duration: 7 minutes 35 seconds |
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| 6. | Rollout2 | 13/12 13/10 | eq: -0,275 (-0,113) |
| Player: Opponent: | 45,40% (G:14,11% B:0,76%) 54,60% (G:25,32% B:3,02%) | Conf.: ± 0,015 (-0,289...-0,260) - [0,0%] Duration: 8 minutes 17 seconds |
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1 5184 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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Karol's rollout of his original position is copied above. S (Split, 24/21 13/12) is tied with z (reverse split, 24/23 13/10).
In addition to Karol's insightful notes, I'll add that if Blue plays S and White points on her 4pt, Blue's 4s and 5s (fanning) are diversified with his offensive covers (13/8 and 12/8).
I have a minor nitpick: If Blue instead blunders with the worse-than-it-may-look Z (reverse split, 23/22 13/10), it seems to me that none of White's 5s play weakly. Looked at more positively, I concur with and enhance Karol's main point that stepping up to the 21pt rather than the 22pt gives White a garbage pile of poor 5s she wouldn't otherwise have [by duplicating 6s instead]. Even in the case that she rolls 51 (hitting 23/17*), Blue's 4s, 5s and 6s hit back.
Through his variants, Karol demonstrated how sensitive White's builder position is, by altering her offense (a) 8/5 or (b) 10/9, which led to "z" (24/23 13/10) being easily best. I'm going to try moving her position the other way, backwards:
Let's nudge a White 6pt checker back to her 7pt (so that there are four on her 7pt and three on her 6pt instead of the inverse). How big a difference can that really make to Blue's 31 play? Check out Variant 1:
| 1. | Rollout1 | 24/21 13/12 | eq: -0.134 |
| Player: Opponent: | 48.39% (G:15.65% B:0.95%) 51.61% (G:21.85% B:1.65%) | Conf.: ± 0.006 (-0.141...-0.128) - [100.0%] Duration: 8 minutes 09 seconds |
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| 2. | Rollout1 | 24/23 13/10 | eq: -0.180 (-0.046) |
| Player: Opponent: | 45.28% (G:12.93% B:0.59%) 54.72% (G:15.63% B:0.83%) | Conf.: ± 0.008 (-0.188...-0.173) - [0.0%] Duration: 9 minutes 43 seconds |
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| 3. | Rollout1 | 23/22 13/10 | eq: -0.187 (-0.053) |
| Player: Opponent: | 46.56% (G:14.24% B:0.84%) 53.44% (G:20.62% B:1.60%) | Conf.: ± 0.008 (-0.195...-0.180) - [0.0%] Duration: 9 minutes 23 seconds |
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| 4. | Rollout1 | 23/22 8/5 | eq: -0.205 (-0.070) |
| Player: Opponent: | 44.97% (G:12.65% B:0.59%) 55.03% (G:17.58% B:0.72%) | Conf.: ± 0.007 (-0.212...-0.197) - [0.0%] Duration: 9 minutes 41 seconds |
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| 5. | Rollout1 | 24/21 23/22 | eq: -0.206 (-0.072) |
| Player: Opponent: | 46.01% (G:13.46% B:0.72%) 53.99% (G:22.48% B:1.10%) | Conf.: ± 0.007 (-0.213...-0.199) - [0.0%] Duration: 8 minutes 33 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 86174152 Moves: 3-ply, cube decisions: XG Roller
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Blue was emboldened by the weakening of White's 11, 33 and some sequences.
Another issue is timing. Say Blue makes a deep anchor and subsequently covers his 8pt. Which side will crack first? Let's move Blue's 13pt stack back to his 14pt to see if that makes a difference. In the original position, "S" and "z" are tied. How about with the change of 13/14(4) shown in Variant 2 below?
| 1. | Rollout1 | 24/23 14/11 | eq: -0.120 |
| Player: Opponent: | 46.83% (G:13.46% B:0.60%) 53.17% (G:15.62% B:0.85%) | Conf.: ± 0.009 (-0.129...-0.111) - [100.0%] Duration: 11 minutes 11 seconds |
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| 2. | Rollout1 | 24/21 14/13 | eq: -0.171 (-0.051) |
| Player: Opponent: | 47.27% (G:13.90% B:0.78%) 52.73% (G:24.12% B:1.71%) | Conf.: ± 0.007 (-0.179...-0.164) - [0.0%] Duration: 9 minutes 23 seconds |
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| 3. | Rollout1 | 14/13 14/11 | eq: -0.190 (-0.070) |
| Player: Opponent: | 46.66% (G:14.26% B:0.77%) 53.34% (G:23.82% B:2.47%) | Conf.: ± 0.008 (-0.199...-0.182) - [0.0%] Duration: 9 minutes 37 seconds |
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| 4. | Rollout1 | 23/22 14/11 | eq: -0.205 (-0.085) |
| Player: Opponent: | 46.24% (G:13.90% B:0.76%) 53.76% (G:24.14% B:1.79%) | Conf.: ± 0.008 (-0.213...-0.197) - [0.0%] Duration: 9 minutes 58 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 34514706 Moves: 3-ply, cube decisions: XG Roller
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Finally, you'll find a bonus variant below, where a new play tops the rollout.
Nack
| 1. | Rollout1 | 23/22 8/5 | eq: -0.554 |
| Player: Opponent: | 36.48% (G:10.57% B:0.36%) 63.52% (G:22.63% B:0.94%) | Conf.: ± 0.006 (-0.560...-0.548) - [82.5%] Duration: 7 minutes 08 seconds |
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| 2. | Rollout1 | 24/23 13/10 | eq: -0.558 (-0.004) |
| Player: Opponent: | 34.82% (G:10.18% B:0.29%) 65.18% (G:18.16% B:0.94%) | Conf.: ± 0.007 (-0.565...-0.552) - [17.5%] Duration: 8 minutes 00 second |
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| 3. | Rollout1 | 24/21 13/12 | eq: -0.576 (-0.022) |
| Player: Opponent: | 37.16% (G:11.87% B:0.45%) 62.84% (G:27.86% B:2.57%) | Conf.: ± 0.010 (-0.586...-0.566) - [0.0%] Duration: 9 minutes 31 seconds |
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| 4. | Rollout1 | 23/22 13/10 | eq: -0.642 (-0.088) |
| Player: Opponent: | 36.03% (G:11.39% B:0.49%) 63.97% (G:27.57% B:2.31%) | Conf.: ± 0.010 (-0.652...-0.632) - [0.0%] Duration: 9 minutes 01 second |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 34514706 Moves: 3-ply, cube decisions: XG Roller
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