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prime vs prime 31 - ROLLOUT & more VARIANTS

Posted By: Nack Ballard
Date: Monday, 4 December 2017, at 9:10 p.m.

In Response To: prime vs prime 31 - ROLLOUT & more (Karol Szczerek)





White is Player 2

score: 0
pip: 135
Unlimited Game
pip: 143
score: 0

Blue is Player 1
XGID=--bBBBB-A----D-a-ccdb--AA-:0:0:1:31:0:0:0:0:10

Original position


1.Rollout124/21 13/12eq: -0,162
Player:
Opponent:
48,06% (G:15,57% B:1,01%)
51,94% (G:24,33% B:2,26%)
Conf.: ± 0,007 (-0,169...-0,155) - [69,4%]
Duration: 36 minutes 38 seconds
2.Rollout124/23 13/10eq: -0,165 (-0,003)
Player:
Opponent:
45,69% (G:13,36% B:0,61%)
54,31% (G:15,75% B:0,88%)
Conf.: ± 0,008 (-0,173...-0,157) - [30,6%]
Duration: 31 minutes 38 seconds
3.Rollout223/22 13/10eq: -0,222 (-0,060)
Player:
Opponent:
45,95% (G:13,84% B:0,78%)
54,05% (G:23,17% B:1,92%)
Conf.: ± 0,014 (-0,236...-0,208) - [0,0%]
Duration: 8 minutes 22 seconds
4.Rollout223/22 8/5eq: -0,238 (-0,076)
Player:
Opponent:
44,91% (G:13,03% B:0,57%)
55,09% (G:20,28% B:0,71%)
Conf.: ± 0,014 (-0,252...-0,224) - [0,0%]
Duration: 7 minutes 55 seconds
5.Rollout224/21 23/22eq: -0,253 (-0,091)
Player:
Opponent:
45,09% (G:13,39% B:0,74%)
54,91% (G:25,49% B:1,17%)
Conf.: ± 0,017 (-0,270...-0,236) - [0,0%]
Duration: 7 minutes 35 seconds
6.Rollout213/12 13/10eq: -0,275 (-0,113)
Player:
Opponent:
45,40% (G:14,11% B:0,76%)
54,60% (G:25,32% B:3,02%)
Conf.: ± 0,015 (-0,289...-0,260) - [0,0%]
Duration: 8 minutes 17 seconds
1 5184 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller


Karol's rollout of his original position is copied above. S (Split, 24/21 13/12) is tied with z (reverse split, 24/23 13/10).

In addition to Karol's insightful notes, I'll add that if Blue plays S and White points on her 4pt, Blue's 4s and 5s (fanning) are diversified with his offensive covers (13/8 and 12/8).

I have a minor nitpick: If Blue instead blunders with the worse-than-it-may-look Z (reverse split, 23/22 13/10), it seems to me that none of White's 5s play weakly. Looked at more positively, I concur with and enhance Karol's main point that stepping up to the 21pt rather than the 22pt gives White a garbage pile of poor 5s she wouldn't otherwise have [by duplicating 6s instead]. Even in the case that she rolls 51 (hitting 23/17*), Blue's 4s, 5s and 6s hit back.

Through his variants, Karol demonstrated how sensitive White's builder position is, by altering her offense (a) 8/5 or (b) 10/9, which led to "z" (24/23 13/10) being easily best. I'm going to try moving her position the other way, backwards:

Let's nudge a White 6pt checker back to her 7pt (so that there are four on her 7pt and three on her 6pt instead of the inverse). How big a difference can that really make to Blue's 31 play? Check out Variant 1:






White is Player 2

score: 0
pip: 136
Unlimited Game
Jacoby Beaver
pip: 143
score: 0

Blue is Player 1
XGID=--bBBBB-A----D-a-cdcb--AA-:0:0:1:31:0:0:3:0:10

Variant 1 (One of White's 6pt spares is back on her 7pt)


1.Rollout124/21 13/12eq: -0.134
Player:
Opponent:
48.39% (G:15.65% B:0.95%)
51.61% (G:21.85% B:1.65%)
Conf.: ± 0.006 (-0.141...-0.128) - [100.0%]
Duration: 8 minutes 09 seconds
2.Rollout124/23 13/10eq: -0.180 (-0.046)
Player:
Opponent:
45.28% (G:12.93% B:0.59%)
54.72% (G:15.63% B:0.83%)
Conf.: ± 0.008 (-0.188...-0.173) - [0.0%]
Duration: 9 minutes 43 seconds
3.Rollout123/22 13/10eq: -0.187 (-0.053)
Player:
Opponent:
46.56% (G:14.24% B:0.84%)
53.44% (G:20.62% B:1.60%)
Conf.: ± 0.008 (-0.195...-0.180) - [0.0%]
Duration: 9 minutes 23 seconds
4.Rollout123/22 8/5eq: -0.205 (-0.070)
Player:
Opponent:
44.97% (G:12.65% B:0.59%)
55.03% (G:17.58% B:0.72%)
Conf.: ± 0.007 (-0.212...-0.197) - [0.0%]
Duration: 9 minutes 41 seconds
5.Rollout124/21 23/22eq: -0.206 (-0.072)
Player:
Opponent:
46.01% (G:13.46% B:0.72%)
53.99% (G:22.48% B:1.10%)
Conf.: ± 0.007 (-0.213...-0.199) - [0.0%]
Duration: 8 minutes 33 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 86174152
Moves: 3-ply, cube decisions: XG Roller

Blue was emboldened by the weakening of White's 11, 33 and some sequences.

Another issue is timing. Say Blue makes a deep anchor and subsequently covers his 8pt. Which side will crack first? Let's move Blue's 13pt stack back to his 14pt to see if that makes a difference. In the original position, "S" and "z" are tied. How about with the change of 13/14(4) shown in Variant 2 below?






White is Player 2

score: 0
pip: 135
Unlimited Game
Jacoby Beaver
pip: 147
score: 0

Blue is Player 1
XGID=--bBBBB-A-----Da-ccdb--AA-:0:0:1:31:0:0:3:0:10

Variant 2 (Compared to original, Blue owns his 14pt instead of 13pt)


1.Rollout124/23 14/11eq: -0.120
Player:
Opponent:
46.83% (G:13.46% B:0.60%)
53.17% (G:15.62% B:0.85%)
Conf.: ± 0.009 (-0.129...-0.111) - [100.0%]
Duration: 11 minutes 11 seconds
2.Rollout124/21 14/13eq: -0.171 (-0.051)
Player:
Opponent:
47.27% (G:13.90% B:0.78%)
52.73% (G:24.12% B:1.71%)
Conf.: ± 0.007 (-0.179...-0.164) - [0.0%]
Duration: 9 minutes 23 seconds
3.Rollout114/13 14/11eq: -0.190 (-0.070)
Player:
Opponent:
46.66% (G:14.26% B:0.77%)
53.34% (G:23.82% B:2.47%)
Conf.: ± 0.008 (-0.199...-0.182) - [0.0%]
Duration: 9 minutes 37 seconds
4.Rollout123/22 14/11eq: -0.205 (-0.085)
Player:
Opponent:
46.24% (G:13.90% B:0.76%)
53.76% (G:24.14% B:1.79%)
Conf.: ± 0.008 (-0.213...-0.197) - [0.0%]
Duration: 9 minutes 58 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 34514706
Moves: 3-ply, cube decisions: XG Roller


Finally, you'll find a bonus variant below, where a new play tops the rollout.

Nack





White is Player 2

score: 0
pip: 135
Unlimited Game
Jacoby Beaver
pip: 139
score: 0

Blue is Player 1
XGID=-Bb-BBB-A----D-a-ccdb--AA-:0:0:1:31:0:0:3:0:10

Variant 3 (Compared to original, Blue owns his 1pt instead of his 3pt)


1.Rollout123/22 8/5eq: -0.554
Player:
Opponent:
36.48% (G:10.57% B:0.36%)
63.52% (G:22.63% B:0.94%)
Conf.: ± 0.006 (-0.560...-0.548) - [82.5%]
Duration: 7 minutes 08 seconds
2.Rollout124/23 13/10eq: -0.558 (-0.004)
Player:
Opponent:
34.82% (G:10.18% B:0.29%)
65.18% (G:18.16% B:0.94%)
Conf.: ± 0.007 (-0.565...-0.552) - [17.5%]
Duration: 8 minutes 00 second
3.Rollout124/21 13/12eq: -0.576 (-0.022)
Player:
Opponent:
37.16% (G:11.87% B:0.45%)
62.84% (G:27.86% B:2.57%)
Conf.: ± 0.010 (-0.586...-0.566) - [0.0%]
Duration: 9 minutes 31 seconds
4.Rollout123/22 13/10eq: -0.642 (-0.088)
Player:
Opponent:
36.03% (G:11.39% B:0.49%)
63.97% (G:27.57% B:2.31%)
Conf.: ± 0.010 (-0.652...-0.632) - [0.0%]
Duration: 9 minutes 01 second
1 5184 Games rolled with Variance Reduction.
Dice Seed: 34514706
Moves: 3-ply, cube decisions: XG Roller

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