I also remember being taught (by Howard Ring) that at DMP you can and often should make THE BIG RISKY PLAY if you are favored, that you would probably not make for money. For example, in this position at DMP you hit (some might be surprised how you hit), and in a money game, this play is far too risky because of gammons.

              
 
              
 | | White is Player 2
score: 0 pip: 74 | | 1 point match | pip: 116 score: 0
Blue is Player 1 | |
| XGID=--BaBBB-A-BA-AA-A--cbcbbb-:0:0:1:52:0:0:0:1:10 |
| Blue to play 52 |
| 1. | XG Roller+ | 8/3* 5/3 | eq: +0.020 |
| Player: Opponent: | 50.98% (G:1.83% B:0.04%) 49.02% (G:37.01% B:1.18%) | |
|
| 2. | XG Roller+ | 10/3* | eq: -0.007 (-0.027) |
| Player: Opponent: | 49.64% (G:1.86% B:0.03%) 50.36% (G:37.68% B:1.83%) | |
|
| 3. | 3-ply | 11/9 8/3* | eq: -0.014 (-0.033) |
| Player: Opponent: | 49.31% (G:1.36% B:0.05%) 50.69% (G:35.93% B:2.17%) | |
|
| 4. | 3-ply | 14/12 8/3* | eq: -0.025 (-0.045) |
| Player: Opponent: | 48.73% (G:1.32% B:0.05%) 51.27% (G:35.51% B:1.88%) | |
|
| 5. | 3-ply | 10/8 10/5 | eq: -0.053 (-0.073) |
| Player: Opponent: | 47.35% (G:1.76% B:0.06%) 52.65% (G:21.77% B:0.26%) | |
|
eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2