1. | Rollout1 | 9/4 5/4 | eq: +0.4483 |
| Player: Opponent: | 75.14% (G:12.19% B:0.52%) 24.86% (G:11.80% B:0.34%) | Conf.: ±0.0071 (+0.4413...+0.4554) - [100.0%] Duration: 8 minutes 48 seconds |
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2. | Rollout1 | 11/10 9/4 | eq: +0.4057 (-0.0426) |
| Player: Opponent: | 72.72% (G:12.37% B:0.49%) 27.28% (G:10.22% B:0.19%) | Conf.: ±0.0072 (+0.3985...+0.4129) - [0.0%] Duration: 7 minutes 59 seconds |
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3. | Rollout1 | 11/6 9/8 | eq: +0.4012 (-0.0472) |
| Player: Opponent: | 72.15% (G:12.02% B:0.51%) 27.85% (G:7.33% B:0.14%) | Conf.: ±0.0063 (+0.3949...+0.4075) - [0.0%] Duration: 6 minutes 37 seconds |
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4. | Rollout1 | 11/5 | eq: +0.3753 (-0.0730) |
| Player: Opponent: | 71.35% (G:11.59% B:0.55%) 28.65% (G:8.13% B:0.21%) | Conf.: ±0.0057 (+0.3696...+0.3811) - [0.0%] Duration: 4 minutes 42 seconds |
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5. | Rollout1 | 11/6 10/9 | eq: +0.3364 (-0.1119) |
| Player: Opponent: | 69.36% (G:11.22% B:0.39%) 30.64% (G:7.42% B:0.11%) | Conf.: ±0.0060 (+0.3304...+0.3424) - [0.0%] Duration: 4 minutes 13 seconds |
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6. | Rollout1 | 8/2* | eq: -0.0056 (-0.4540) |
| Player: Opponent: | 57.05% (G:17.20% B:0.99%) 42.95% (G:20.97% B:1.35%) | Conf.: ±0.0084 (-0.0141...+0.0028) - [0.0%] Duration: 7 minutes 04 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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Above is Ken's rollout of Stick's original position.
Switch-making the 4pt, threatening 28 covers, is easily best.
Below is a variant where White has her 8pt instead of her 7pt.
Here, where only 27 covers can be threatened, switch-making the 4pt is merely tied with Ken's natural-looking play of 11/10 9/4 and a third play is very close.
1. | Rollout1 | 9/4 5/4 | eq: +0.398 |
| Player: Opponent: | 72.86% (G:12.46% B:0.54%) 27.14% (G:12.01% B:0.34%) | Conf.: ± 0.003 (+0.395...+0.401) - [98.6%] Duration: 7 minutes 26 seconds |
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2. | Rollout1 | 11/10 9/4 | eq: +0.392 (-0.005) |
| Player: Opponent: | 72.08% (G:12.98% B:0.53%) 27.92% (G:9.91% B:0.18%) | Conf.: ± 0.004 (+0.389...+0.396) - [1.4%] Duration: 7 minutes 22 seconds |
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3. | Rollout1 | 11/6 9/8 | eq: +0.384 (-0.014) |
| Player: Opponent: | 71.31% (G:12.35% B:0.48%) 28.69% (G:7.70% B:0.15%) | Conf.: ± 0.003 (+0.380...+0.387) - [0.0%] Duration: 6 minutes 04 seconds |
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4. | Rollout1 | 11/5 | eq: +0.358 (-0.040) |
| Player: Opponent: | 70.83% (G:11.65% B:0.49%) 29.17% (G:8.59% B:0.24%) | Conf.: ± 0.003 (+0.355...+0.362) - [0.0%] Duration: 5 minutes 54 seconds |
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5. | Rollout1 | 10/4 | eq: +0.336 (-0.062) |
| Player: Opponent: | 70.58% (G:12.96% B:0.54%) 29.42% (G:12.47% B:0.37%) | Conf.: ± 0.003 (+0.333...+0.339) - [0.0%] Duration: 6 minutes 02 seconds |
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6. | Rollout1 | 11/6 10/9 | eq: +0.320 (-0.078) |
| Player: Opponent: | 68.80% (G:11.88% B:0.38%) 31.20% (G:7.99% B:0.16%) | Conf.: ± 0.003 (+0.316...+0.323) - [0.0%] Duration: 5 minutes 42 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 13974616 Moves: 3-ply, cube decisions: XG Roller
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Giving White back her 7pt, below is a variant where Blue's 21pt anchor is demoted to the 22pt.
Ken's play is again tied, despite White still having two inside blots.
1. | Rollout1 | 9/4 5/4 | eq: +0.320 |
| Player: Opponent: | 70.12% (G:12.13% B:0.53%) 29.88% (G:13.28% B:0.46%) | Conf.: ± 0.004 (+0.316...+0.323) - [66.1%] Duration: 18 minutes 04 seconds |
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2. | Rollout1 | 11/10 9/4 | eq: +0.318 (-0.001) |
| Player: Opponent: | 69.34% (G:12.72% B:0.53%) 30.66% (G:11.02% B:0.27%) | Conf.: ± 0.004 (+0.314...+0.323) - [33.9%] Duration: 15 minutes 40 seconds |
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3. | Rollout1 | 11/6 9/8 | eq: +0.278 (-0.041) |
| Player: Opponent: | 67.63% (G:12.20% B:0.48%) 32.37% (G:9.55% B:0.23%) | Conf.: ± 0.003 (+0.275...+0.281) - [0.0%] Duration: 12 minutes 14 seconds |
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4. | Rollout1 | 11/5 | eq: +0.278 (-0.042) |
| Player: Opponent: | 68.05% (G:11.46% B:0.47%) 31.95% (G:10.32% B:0.30%) | Conf.: ± 0.003 (+0.274...+0.281) - [0.0%] Duration: 12 minutes 16 seconds |
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5. | Rollout1 | 10/4 | eq: +0.276 (-0.044) |
| Player: Opponent: | 68.67% (G:12.13% B:0.50%) 31.33% (G:13.95% B:0.51%) | Conf.: ± 0.004 (+0.272...+0.280) - [0.0%] Duration: 15 minutes 00 second |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 13974616 Moves: 3-ply, cube decisions: XG Roller
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On the other hand, it is worth noting that if we combine the changes of Variant 1 (White has 8pt instead of 7pt) and Variant 2 (Blue's anchor is demoted to 22pt) into Variant 3 below, the correctness of switch-making the 4pt becomes bigger than ever. Much has to do with how big an anti-joker double 4s becomes when it neither cover nor escape. To wit:
1. | Rollout1 | 9/4 5/4 | eq: +0.337 |
| Player: Opponent: | 70.64% (G:13.05% B:0.59%) 29.36% (G:13.08% B:0.47%) | Conf.: ± 0.004 (+0.333...+0.340) - [100.0%] Duration: 7 minutes 38 seconds |
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2. | Rollout1 | 11/10 9/4 | eq: +0.271 (-0.066) |
| Player: Opponent: | 67.60% (G:12.67% B:0.52%) 32.40% (G:11.03% B:0.25%) | Conf.: ± 0.004 (+0.267...+0.275) - [0.0%] Duration: 7 minutes 07 seconds |
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3. | Rollout1 | 10/4 | eq: +0.269 (-0.068) |
| Player: Opponent: | 68.42% (G:12.75% B:0.58%) 31.58% (G:13.54% B:0.48%) | Conf.: ± 0.004 (+0.266...+0.273) - [0.0%] Duration: 6 minutes 13 seconds |
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4. | Rollout2 | 11/5 | eq: +0.245 (-0.092) |
| Player: Opponent: | 66.77% (G:11.81% B:0.57%) 33.23% (G:10.36% B:0.29%) | Conf.: ± 0.007 (+0.237...+0.252) - [0.0%] Duration: 1 minute 17 seconds |
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5. | Rollout2 | 11/6 9/8 | eq: +0.241 (-0.096) |
| Player: Opponent: | 66.39% (G:11.85% B:0.50%) 33.61% (G:9.31% B:0.20%) | Conf.: ± 0.007 (+0.235...+0.248) - [0.0%] Duration: 1 minute 14 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 13974616 Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Dice Seed: 13974616 Moves: 3-ply, cube decisions: XG Roller
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Finally, let's return to the original position but give White a second checker back. Now switch-making the 4pt is a pathetic triple-blunder (according to XGR++): see the variant below.
Nack
1. | XG Roller++ | 11/6 9/8 | eq: +0.640 |
| Player: Opponent: | 79.33% (G:15.34% B:0.62%) 20.67% (G:3.20% B:0.08%) | |
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2. | XG Roller++ | 11/6 10/9 | eq: +0.623 (-0.017) |
| Player: Opponent: | 78.83% (G:15.09% B:0.51%) 21.17% (G:3.43% B:0.06%) | |
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3. | XG Roller++ | 10/5 9/8 | eq: +0.609 (-0.031) |
| Player: Opponent: | 78.16% (G:15.37% B:0.54%) 21.84% (G:3.59% B:0.08%) | |
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4. | XG Roller++ | 11/5 | eq: +0.595 (-0.046) |
| Player: Opponent: | 77.47% (G:16.40% B:0.84%) 22.53% (G:4.60% B:0.15%) | |
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5. | XG Roller++ | 11/10 9/4 | eq: +0.577 (-0.063) |
| Player: Opponent: | 76.88% (G:16.57% B:0.68%) 23.12% (G:5.11% B:0.10%) | |
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6. | XG Roller++ | 21/16 10/9 | eq: +0.537 (-0.103) |
| Player: Opponent: | 75.65% (G:17.15% B:0.83%) 24.35% (G:6.80% B:0.18%) | |
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7. | XG Roller++ | 21/16 11/10 | eq: +0.530 (-0.110) |
| Player: Opponent: | 74.70% (G:20.45% B:1.26%) 25.30% (G:8.82% B:0.26%) | |
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8. | XG Roller++ | 9/3 | eq: +0.518 (-0.123) |
| Player: Opponent: | 74.22% (G:17.05% B:0.76%) 25.78% (G:5.32% B:0.15%) | |
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9. | XG Roller++ | 10/4 | eq: +0.495 (-0.145) |
| Player: Opponent: | 74.75% (G:16.20% B:0.70%) 25.25% (G:7.63% B:0.19%) | |
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10. | XG Roller++ | 9/4 5/4 | eq: +0.460 (-0.180) |
| Player: Opponent: | 74.36% (G:15.14% B:0.68%) 25.64% (G:8.62% B:0.32%) | |
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