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XG++ analysis

Posted By: Joseph Pregler
Date: Saturday, 3 March 2018, at 3:37 p.m.

In Response To: 22 point holding game checker play (Joseph Pregler)

When I analyze my games on XG, typically, my errors are a play I failed to see, an option of candidates where I considered the right play, but opted for another or something where I in some way can see the logic of XG's play.

This one was totally foreign to me. I did not understand this play at all when I saw XG's play.





White is Player 2

score: 0
pip: 106
Unlimited Game
Jacoby Beaver
pip: 101
score: 0

Blue is Player 1
XGID=-BBABABAB---a--abd-d-bB-a-:0:0:1:32:0:0:3:0:10
Blue to play 32

1.xgXG Roller++22/20 8/5eq: -0.453
Player:
Opponent:
36.91% (G:8.32% B:0.15%)
63.09% (G:10.12% B:0.38%)
2.XG Roller++8/5 7/5eq: -0.523 (-0.069)
Player:
Opponent:
35.34% (G:2.95% B:0.02%)
64.66% (G:4.47% B:0.11%)
3.XG Roller++8/3eq: -0.533 (-0.080)
Player:
Opponent:
35.08% (G:2.85% B:0.02%)
64.92% (G:4.58% B:0.12%)
4.XG Roller++7/5 6/3eq: -0.534 (-0.080)
Player:
Opponent:
34.90% (G:2.63% B:0.01%)
65.10% (G:4.32% B:0.09%)
5.4-ply8/6 8/5eq: -0.508 (-0.055)
Player:
Opponent:
34.70% (G:2.89% B:0.01%)
65.30% (G:4.80% B:0.10%)
6.3-ply7/4 5/3eq: -0.522 (-0.069)
Player:
Opponent:
34.32% (G:2.07% B:0.01%)
65.68% (G:4.49% B:0.05%)

eXtreme Gammon Version: 2.10

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