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D5 at DMP

Posted By: ah_clem
Date: Thursday, 17 May 2018, at 11:42 p.m.

In Response To: D5 at DMP (neilkaz)

Odd/even considerations don't matter very much in this specific type of situation.

If I remove a cheker from the board, the "safe" play becomes a .04 error instead of a .016 error. So, it must matter a little, even if it's not decisive.

Interestingly, if I give white a decent board, it's a statistical tie. (see below). I would have expected this to tilt it towards the safe play, but it doesn't.

Variant 1




White is Player 2

score: 0
pip: 49
1 point match
pip: 47
score: 0

Blue is Player 1
XGID=aBBBBCB--------------d-d--:0:0:1:55:0:0:0:1:10
Blue to play 55

1.Rollout16/1 5/Off(3)eq: +0.457
Player:
Opponent:
72.86% (G:0.00% B:0.00%)
27.14% (G:0.00% B:0.00%)
Conf.: ± 0.001 (+0.456...+0.459) - [100.0%]
Duration: 1.0 second
2.Rollout16/1(2) 5/Off(2)eq: +0.416 (-0.041)
Player:
Opponent:
70.82% (G:0.00% B:0.00%)
29.18% (G:0.00% B:0.00%)
Conf.: ± 0.002 (+0.415...+0.418) - [0.0%]
Duration: 1.2 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Variant 2




White is Player 2

score: 0
pip: 53
1 point match
pip: 50
score: 0

Blue is Player 1
XGID=aBBCBCB-------------bbbb--:0:0:1:55:0:0:0:1:10
Blue to play 55

1.Rollout16/1 5/Off(3)eq: +0.326
Player:
Opponent:
66.30% (G:0.00% B:0.00%)
33.70% (G:0.00% B:0.00%)
Conf.: ± 0.002 (+0.324...+0.328) - [100.0%]
Duration: 1.7 seconds
2.Rollout16/1(2) 5/Off(2)eq: +0.322 (-0.004)
Player:
Opponent:
66.08% (G:0.00% B:0.00%)
33.92% (G:0.00% B:0.00%)
Conf.: ± 0.001 (+0.320...+0.323) - [0.0%]
Duration: 1.6 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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