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$ rollout

Posted By: happyjuggler0
Date: Sunday, 15 June 2008, at 2:11 p.m.

In Response To: kamikaze nutjob or sorry ass chicken? (happyjuggler0)

Note that the DMP rollout is in the previous post.

Here it looks like the cube is the determinig factor, since in this rollout the kamikaze play is a bit behind cubeless. Blue will surely get more efficient cubes after 13/4* than with the other play.

The score (after 0 games) is: white 2, blue 2

Move number 3: blue to play 63


2X '2X2X2X2X2X2O ' ' '2O

 ' '2O1X2O2O '3O2O ' '2X

Pip counts: white 99, blue 130
Position ID: s20DAwTM5oZhAA Match ID: cAkPACAAEAAA

# Ply Move Equity
1 R 13/4* -0.389
0.4410.0690.003-0.5590.3320.003 -0.380 -0.389
0.0010.0010.000-0.0010.0020.000 0.004 0.012
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 830357376 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 9/6 9/3 -0.432 ( -0.043)
0.3720.0350.001-0.6280.0920.002 -0.313 -0.432
0.0010.0010.000-0.0010.0020.000 0.003 0.007
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 830357376 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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