So I know the difference isn't big but if there was an extra checker on the midpoint it makes it even more correct to play 13/7. But why? I need a better understanding of this.
| 1. | Rollout1 | Bar/23 13/7 | eq: -0.575 |
| Player: Opponent: | 39.70% (G:8.33% B:0.38%) 60.30% (G:26.05% B:2.17%) | Conf.: ± 0.011 (-0.586...-0.564) - [99.9%] Duration: 41 minutes 43 seconds |
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| 2. | Rollout1 | Bar/23 20/14 | eq: -0.597 (-0.022) |
| Player: Opponent: | 38.35% (G:8.08% B:0.36%) 61.65% (G:24.73% B:1.75%) | Conf.: ± 0.010 (-0.607...-0.587) - [0.1%] Duration: 41 minutes 17 seconds |
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| 3. | Rollout2 | Bar/23 24/18 | eq: -0.643 (-0.068) |
| Player: Opponent: | 37.73% (G:7.61% B:0.32%) 62.27% (G:26.05% B:1.72%) | Conf.: ± 0.012 (-0.655...-0.630) - [0.0%] Duration: 18 minutes 20 seconds |
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| 4. | XG Roller++ | Bar/23 8/2 | eq: -0.688 (-0.113) |
| Player: Opponent: | 36.24% (G:7.35% B:0.25%) 63.76% (G:26.18% B:2.05%) | |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 20911687 Moves: 3-ply, cube decisions: XG Roller
2 2592 Games rolled with Variance Reduction. Dice Seed: 20911687 Moves: 3-ply, cube decisions: XG Roller
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