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7 point disease - just to fool around -- ROLLOUT and VARIANTS

Posted By: Nack Ballard
Date: Friday, 22 February 2019, at 6:55 p.m.

In Response To: 7 point disease - just to fool around :) (svilo)





White is Player 2

score: 7
pip: 177
17 point match
pip: 107
score: 10

Blue is Player 1
XGID=-BcaBBBB---BbCa--bad---a--:1:-1:1:42:10:7:0:17:10

Variant 1


1.Rollout111/9 7/3* eq: +0.762
Player:
Opponent:
73.54% (G:48.52% B:4.60%)
26.46% (G:3.77% B:0.23%)
Conf.: ± 0.004 (+0.757...+0.766) - [94.9%]
Duration: 47 minutes 48 seconds
2.Rollout17/3* 5/3eq: +0.757 (-0.005)
Player:
Opponent:
73.90% (G:47.26% B:3.75%)
26.10% (G:3.68% B:0.16%)
Conf.: ± 0.004 (+0.753...+0.761) - [5.1%]
Duration: 45 minutes 16 seconds
3.Rollout213/11 7/3* eq: +0.741 (-0.021)
Player:
Opponent:
72.89% (G:47.27% B:4.52%)
27.11% (G:3.35% B:0.15%)
Conf.: ± 0.006 (+0.735...+0.747) - [0.0%]
Duration: 30 minutes 50 seconds
4.Rollout27/5 7/3* eq: +0.727 (-0.035)
Player:
Opponent:
72.96% (G:45.65% B:3.80%)
27.04% (G:3.19% B:0.15%)
Conf.: ± 0.006 (+0.721...+0.732) - [0.0%]
Duration: 28 minutes 08 seconds
5.Rollout313/9 11/9eq: +0.570 (-0.191)
Player:
Opponent:
70.01% (G:37.67% B:2.80%)
29.99% (G:3.35% B:0.13%)
Conf.: ± 0.010 (+0.560...+0.581) - [0.0%]
Duration: 8 minutes 25 seconds
1 10368 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller

2 5184 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller

3 1296 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller


Given that this thread was initiated five days ago, it seems likely that no follow-up rollout is intended.

In order to start at one end of the loose/tight spectrum, let's begin with my "Variant 1" above. The most aggressive hit of 11/9 7/3* tops the rollout (albeit barely). Blue gains builders on three separate points to cover (or hit back on) the 3pt. He goes all out to prevent White from making the second anchor.

Merely nudging White's offensive position back 2 pips (the 2pt and 7pt checkers 1 pip each) reaches Svilo's original position. See my rollout below. As you can see, the loosest play is dramatically demoted (from +.005 to –.062)!






White is Player 2

score: 7
pip: 179
17 point match
pip: 107
score: 10

Blue is Player 1
XGID=-BcaBBBB---BbCa--c-d--a---:1:-1:1:42:10:7:0:17:10

Original (2pt and 7pt checkers moved back 1 pip each)


1.Rollout17/3* 5/3eq: +0.737
Player:
Opponent:
73.12% (G:47.48% B:3.39%)
26.88% (G:3.57% B:0.16%)
Conf.: ± 0.010 (+0.726...+0.747) - [100.0%]
Duration: 6 minutes 50 seconds
2.Rollout111/9 7/3* eq: +0.674 (-0.062)
Player:
Opponent:
71.54% (G:46.62% B:3.57%)
28.46% (G:4.24% B:0.29%)
Conf.: ± 0.011 (+0.663...+0.685) - [0.0%]
Duration: 6 minutes 29 seconds
3.Rollout113/11 7/3* eq: +0.670 (-0.066)
Player:
Opponent:
71.13% (G:46.14% B:3.79%)
28.87% (G:3.72% B:0.17%)
Conf.: ± 0.012 (+0.659...+0.682) - [0.0%]
Duration: 6 minutes 33 seconds
4.Rollout17/5 7/3* eq: +0.665 (-0.072)
Player:
Opponent:
71.22% (G:45.44% B:3.78%)
28.78% (G:3.67% B:0.17%)
Conf.: ± 0.011 (+0.654...+0.676) - [0.0%]
Duration: 5 minutes 52 seconds
5.Rollout113/9 11/9eq: +0.500 (-0.237)
Player:
Opponent:
67.97% (G:37.43% B:2.91%)
32.03% (G:3.76% B:0.17%)
Conf.: ± 0.010 (+0.490...+0.510) - [0.0%]
Duration: 6 minutes 52 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 41518972
Moves: 3-ply, cube decisions: XG Roller


Next, let's cover White's 3pt (8/3). Now a third hitting play emerges as best (see Variant 2 below).






White is Player 2

score: 7
pip: 174
17 point match
pip: 107
score: 10

Blue is Player 1
XGID=-BcaBBBB---BbCa--b-d--b---:1:-1:1:42:10:7:0:17:10

Variant 2 (Compared to original, White covered with 8/3)


1.Rollout17/5 7/3* eq: +0.599
Player:
Opponent:
70.79% (G:40.85% B:2.92%)
29.21% (G:4.24% B:0.21%)
Conf.: ± 0.005 (+0.594...+0.605) - [100.0%]
Duration: 25 minutes 17 seconds
2.Rollout17/3* 5/3eq: +0.582 (-0.018)
Player:
Opponent:
70.42% (G:41.52% B:2.75%)
29.58% (G:5.22% B:0.26%)
Conf.: ± 0.005 (+0.577...+0.587) - [0.0%]
Duration: 25 minutes 01 second
3.Rollout213/11 7/3* eq: +0.549 (-0.051)
Player:
Opponent:
69.48% (G:40.23% B:2.93%)
30.52% (G:5.07% B:0.24%)
Conf.: ± 0.010 (+0.539...+0.558) - [0.0%]
Duration: 7 minutes 37 seconds
4.Rollout211/9 7/3* eq: +0.484 (-0.116)
Player:
Opponent:
68.35% (G:40.39% B:3.16%)
31.65% (G:6.83% B:0.54%)
Conf.: ± 0.010 (+0.473...+0.494) - [0.0%]
Duration: 7 minutes 05 seconds
5.Rollout213/9 11/9eq: +0.468 (-0.132)
Player:
Opponent:
68.18% (G:33.48% B:2.34%)
31.82% (G:3.96% B:0.19%)
Conf.: ± 0.010 (+0.457...+0.478) - [0.0%]
Duration: 7 minutes 59 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller


Finally, add 22N (Near, 13/11(2) 6/4(2)) to White's position (see below). Now White shouldn't hit at all.






White is Player 2

score: 7
pip: 166
17 point match
pip: 107
score: 10

Blue is Player 1
XGID=-BcaBBBB---B-Cc--b-b-bb---:1:-1:1:42:10:7:0:17:10

Variant 3 (Compared to Variant 2, White added 22N)


1.Rollout113/9 11/9eq: +0.418
Player:
Opponent:
67.93% (G:29.38% B:1.86%)
32.07% (G:4.63% B:0.21%)
Conf.: ± 0.005 (+0.413...+0.423) - [100.0%]
Duration: 25 minutes 14 seconds
2.Rollout17/5 7/3* eq: +0.385 (-0.033)
Player:
Opponent:
66.28% (G:35.27% B:2.68%)
33.72% (G:6.86% B:0.31%)
Conf.: ± 0.006 (+0.379...+0.390) - [0.0%]
Duration: 28 minutes 54 seconds
3.Rollout213/7eq: +0.357 (-0.060)
Player:
Opponent:
65.82% (G:28.58% B:1.88%)
34.18% (G:4.59% B:0.16%)
Conf.: ± 0.010 (+0.348...+0.367) - [0.0%]
Duration: 5 minutes 08 seconds
4.Rollout27/3* 5/3eq: +0.339 (-0.078)
Player:
Opponent:
65.60% (G:35.09% B:2.63%)
34.40% (G:8.22% B:0.43%)
Conf.: ± 0.011 (+0.328...+0.350) - [0.0%]
Duration: 5 minutes 40 seconds
5.Rollout213/11 7/3* eq: +0.304 (-0.113)
Player:
Opponent:
64.46% (G:34.34% B:2.64%)
35.54% (G:8.26% B:0.37%)
Conf.: ± 0.011 (+0.294...+0.315) - [0.0%]
Duration: 5 minutes 46 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Dice Seed: 36223632
Moves: 3-ply, cube decisions: XG Roller


Blue's motivation to eschew the hit is based not only on safety. In the case that White rolls an ace (before Blue is able to justify an attack there), her backgame timing is less likely to hold up than in the previous positions.

Nack

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