| |
BGonline.org Forums
MOCHY and MUCHY Day 1 positions **CONTRASTING ROLLOUTS**
Posted By: Nack Ballard In Response To: MOCHY and MUCHY Day 1 positions **CONTRASTING ROLLOUTS** (Casper Van der Tak)
Date: Saturday, 4 May 2019, at 3:13 a.m.
Thank you, Casper, for your astute analysis.
Position 1: My first try was adjusting White 23/22, which, with only a 1-pip change, unduplicates her 5s. This change by itself was enough to bring R (Run, 22/15) within just .007:
White is Player 2
score: 0
pip: 1497 point match pip: 142
score: 0
Blue is Player 1XGID=---cBBC-BBA-c-----bcBbAb--:0:0:1:52:0:0:0:7:10 White's 23pt checker in Mochy #1 is moved to her 22pt
1. Rollout1 22/17 10/8 eq: +0.904
Player:
Opponent:72.32% (G:14.17% B:0.48%)
27.68% (G:4.41% B:0.13%)Conf.: ± 0.004 (+0.900...+0.908) - [98.5%]
Duration: 32 minutes 14 seconds2. Rollout1 22/15 eq: +0.898 (-0.007)
Player:
Opponent:72.12% (G:14.46% B:0.54%)
27.88% (G:4.77% B:0.19%)Conf.: ± 0.004 (+0.893...+0.902) - [1.5%]
Duration: 39 minutes 41 seconds3. Rollout2 22/17 6/4 eq: +0.853 (-0.052)
Player:
Opponent:70.77% (G:14.76% B:0.58%)
29.23% (G:5.66% B:0.22%)Conf.: ± 0.014 (+0.839...+0.866) - [0.0%]
Duration: 8 minutes 38 seconds4. Rollout2 22/20 10/5 eq: +0.839 (-0.065)
Player:
Opponent:70.75% (G:14.06% B:0.45%)
29.25% (G:4.75% B:0.12%)Conf.: ± 0.012 (+0.827...+0.850) - [0.0%]
Duration: 9 minutes 26 seconds1 10368 Games rolled with Variance Reduction.
Dice Seed: 40310402
Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction.
Dice Seed: 40310402
Moves: 3-ply, cube decisions: XG RollerTo knock B (Both, 22/17 10/8) out of first place, it was necessary to move that White back checker to the midpoint (consistent with your second reason), as shown in the main rollout post (Muchy #1), where the 22/20 deuce rises to the top (by .010) though accompanied by a different 5.
Position 2: You isolated the most salient issue: White's 1pt blot.I first rolled out moving White's 1pt blot to the 6pt. This change wipes out the .074 margin deficit and crosses zero, though only barely (basically, it's a cusp):
White is Player 2
score: 2
pip: 1607 point match pip: 157
score: 2
Blue is Player 1XGID=--a--aE-DA--dCa--c-e--A--A:0:0:1:54:2:2:0:7:10 White's 1pt blot in Mochy #2 is moved to her 6pt
1. Rollout1 Bar/20 13/9 eq: +0.025
Player:
Opponent:50.77% (G:13.37% B:0.71%)
49.23% (G:13.19% B:0.57%)Conf.: ± 0.005 (+0.020...+0.030) - [90.3%]
Duration: 3 hours 04 minutes2. Rollout1 Bar/20 9/5* eq: +0.020 (-0.005)
Player:
Opponent:50.34% (G:13.89% B:0.72%)
49.66% (G:13.16% B:0.68%)Conf.: ± 0.005 (+0.015...+0.025) - [9.7%]
Duration: 3 hours 26 minutes1 10368 Games rolled with Variance Reduction.
Dice Seed: 79165659
Moves: 3-ply, cube decisions: XG RollerAs you have seen in Muchy #2 (refer to same post as linked earlier), moving White's floating checker another 7 pips (to her 13pt) increases the margin only from .005 to .014.
I also checked moving White's 1pt blot to her 2pt (just a 1-pip change from Mochy #2). This erases the lion's share (.044) of the original .074 margin (rollout not shown). Some second change is needed to tease 13/9 to the top, though the distributional Blue 8/13 is not quite enough (falls .007 short, 5k rollout not shown).
Interestingly, from the original Mochy #2 position, moving two Blue 8pt spares back to the 13pt is not nearly enough to overcome the effect of White's 1pt blot; the gap is only narrowed from .074 to .032 (5k rollout not shown).
Position 3 and 4: I would guess that the magnitudes of the swings of these two of the six Mochy/Muchy comparisons are the biggest surprises to readers as a whole.
Position 5: Changing the score (to something where gammons pay extra) would have been too obvious, but it was a strain to find a single change in checker position that would overturn the robust 8pt/4pt improvement. I thought of omitting this one.
Bonus position: If White has as few as three checkers off, then 8/7 6/2 becomes right even at DMP (by .007) -- see below. With zero checkers off 8/7 6/2 is wrong by -.059 (per my Muchy rollout), a margin difference of .066 (or, naively, a .022 adjustment per checker off).Nack
White is Player 2
score: 0
pip: 54Unlimited Game
Jacoby Beaverpip: 78
score: 0
Blue is Player 1XGID=-BAbCCC-B----A----------j-:1:-1:1:41:0:0:3:0:10 MUCHY Bonus position,
except White has three checkers off (instead of none)
1. Rollout1 8/7 6/2 eq: +0.495
Player:
Opponent:78.53% (G:0.00% B:0.00%)
21.47% (G:2.19% B:0.01%)Conf.: ± 0.002 (+0.492...+0.497) - [100.0%]
Duration: 2 minutes 10 seconds2. Rollout1 13/12 6/2 eq: +0.487 (-0.007)
Player:
Opponent:77.89% (G:0.00% B:0.00%)
22.11% (G:0.53% B:0.00%)Conf.: ± 0.002 (+0.485...+0.490) - [0.0%]
Duration: 1 minute 12 seconds1 5184 Games rolled with Variance Reduction.
Dice Seed: 28662935
Moves: 3-ply, cube decisions: XG Roller
| |
BGonline.org Forums is maintained by Stick with WebBBS 5.12.