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Massive back game checker play ROLLOUT

Posted By: OpenWheel
Date: Tuesday, 15 August 2023, at 3:37 a.m.

In Response To: Massive back game checker play ROLLOUT (OpenWheel)

I didn't remember roller+ settings were so weak on what plies it uses for the first choices and what plies it plays on. Just read up on it. But I DO like truncated rollouts with var reduction. But I always run 4-ply eval, choose the plays with different themes, (where I convince myself for example here I don't need more than a couple different theme plays using 10/8 . 13/7 being one of them) Then I truncate after 3-5 plies on 4-ply play, then 3 ply out to 15 or so. Or shorter and weaker if I'm in a hurry which happens too often. I have a 4-ply to 6, then 3 ply to 15 going now, but it's a variant where since the bot loves to put a checker on the 4 point I decided to begin with one there. Didn't help, it apparantly feels the rules are the guy with the most on the 4 point wins the game. Going to let it finish though.

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