| 1. | Rollout1 | Bar/23 9/4 | eq: -0,736 |
| Player: Opponent: | 38,68% (G:4,47% B:0,39%) 61,32% (G:25,48% B:10,23%) | Conf.: ± 0,008 (-0,744...-0,729) - [67,4%] Duration: 4 minutes 07 seconds |
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| 2. | Rollout1 | Bar/23 8/3* | eq: -0,739 (-0,003) |
| Player: Opponent: | 43,77% (G:6,39% B:0,60%) 56,23% (G:30,72% B:20,29%) | Conf.: ± 0,010 (-0,749...-0,729) - [32,6%] Duration: 5 minutes 11 seconds |
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| 3. | Rollout1 | Bar/23 11/6 | eq: -0,833 (-0,097) |
| Player: Opponent: | 39,86% (G:4,55% B:0,43%) 60,14% (G:31,52% B:17,09%) | Conf.: ± 0,008 (-0,841...-0,825) - [0,0%] Duration: 4 minutes 40 seconds |
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| 4. | 2-ply | Bar/23 7/2 | eq: -1,453 (-0,717) |
| Player: Opponent: | 26,67% (G:1,91% B:0,07%) 73,33% (G:49,32% B:11,26%) | |
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| 5. | 1-ply | Bar/23 6/1 | eq: -1,519 (-0,783) |
| Player: Opponent: | 23,89% (G:1,85% B:0,10%) 76,11% (G:49,84% B:10,14%) | |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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It is because of the duplication of the two and three to enter and to hit inside the White homeboard.
In addition, when White fans, 1, 2, 3, 4, 5, 6 are doing something very useful (extending prime at both sides or hitting)