It seems to me that it's not so much that the rear guard is useless; rather, it's that the alternative plays either leave extra shots for no good reason, or put checkers where they don't belong. Here's a variant:
| 1. | Rollout1 | 13/9 6/3 | eq: -0.436 |
| Player: Opponent: | 39.79% (G:9.50% B:0.36%) 60.21% (G:17.04% B:0.78%) | Conf.: ± 0.008 (-0.444...-0.428) - [55.0%] Duration: 37 minutes 34 seconds |
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| 2. | Rollout1 | 24/21 13/9 | eq: -0.438 (-0.001) |
| Player: Opponent: | 38.38% (G:7.54% B:0.25%) 61.62% (G:11.56% B:0.41%) | Conf.: ± 0.007 (-0.445...-0.430) - [36.9%] Duration: 33 minutes 57 seconds |
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| 3. | Rollout1 | 13/10 6/2* | eq: -0.444 (-0.007) |
| Player: Opponent: | 39.57% (G:9.41% B:0.28%) 60.43% (G:17.12% B:0.84%) | Conf.: ± 0.010 (-0.453...-0.434) - [6.3%] Duration: 38 minutes 52 seconds |
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| 4. | Rollout1 | 13/9 8/5 | eq: -0.446 (-0.010) |
| Player: Opponent: | 39.66% (G:9.32% B:0.32%) 60.34% (G:17.12% B:0.83%) | Conf.: ± 0.008 (-0.454...-0.438) - [1.3%] Duration: 37 minutes 37 seconds |
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| 5. | Rollout1 | 13/10 13/9 | eq: -0.448 (-0.011) |
| Player: Opponent: | 38.85% (G:9.31% B:0.33%) 61.15% (G:15.66% B:0.74%) | Conf.: ± 0.008 (-0.456...-0.440) - [0.5%] Duration: 34 minutes 25 seconds |
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| 6. | Rollout1 | 13/10 8/4 | eq: -0.467 (-0.031) |
| Player: Opponent: | 39.04% (G:9.13% B:0.31%) 60.96% (G:17.21% B:0.80%) | Conf.: ± 0.008 (-0.476...-0.459) - [0.0%] Duration: 36 minutes 22 seconds |
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| 7. | Rollout1 | 24/20 13/10 | eq: -0.468 (-0.032) |
| Player: Opponent: | 38.21% (G:7.73% B:0.26%) 61.79% (G:13.84% B:0.50%) | Conf.: ± 0.007 (-0.476...-0.461) - [0.0%] Duration: 33 minutes 23 seconds |
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| 8. | Rollout1 | 24/21 6/2* | eq: -0.482 (-0.046) |
| Player: Opponent: | 37.79% (G:7.68% B:0.24%) 62.21% (G:13.93% B:0.50%) | Conf.: ± 0.008 (-0.490...-0.474) - [0.0%] Duration: 37 minutes 41 seconds |
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| 9. | Rollout1 | 24/20 8/5 | eq: -0.485 (-0.049) |
| Player: Opponent: | 38.15% (G:7.97% B:0.28%) 61.85% (G:15.56% B:0.53%) | Conf.: ± 0.008 (-0.493...-0.478) - [0.0%] Duration: 34 minutes 00 second |
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| 10. | Rollout1 | 24/20 6/3 | eq: -0.494 (-0.058) |
| Player: Opponent: | 37.98% (G:7.74% B:0.27%) 62.02% (G:15.10% B:0.53%) | Conf.: ± 0.007 (-0.502...-0.487) - [0.0%] Duration: 34 minutes 16 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 271828 Moves: 3-ply, cube decisions: XG Roller
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