I think some of the most interesting/still misunderstood positions for me at least are when to hit loose deep. There are often, as here, too many variables with differing weights to know what you're supposed to be doing.
| 1. | Rollout1 | 6/1* | eq: +0.362 |
| Player: Opponent: | 56.46% (G:22.91% B:0.47%) 43.54% (G:9.87% B:0.43%) | Conf.: ± 0.014 (+0.349...+0.376) - [99.7%] Duration: 4 minutes 40 seconds |
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| 2. | Rollout1 | 13/8 | eq: +0.334 (-0.029) |
| Player: Opponent: | 57.55% (G:18.10% B:0.43%) 42.45% (G:8.89% B:0.30%) | Conf.: ± 0.014 (+0.320...+0.348) - [0.2%] Duration: 4 minutes 18 seconds |
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| 3. | Rollout1 | 24/22 13/10 | eq: +0.332 (-0.030) |
| Player: Opponent: | 57.71% (G:18.18% B:0.72%) 42.29% (G:9.92% B:0.35%) | Conf.: ± 0.013 (+0.319...+0.345) - [0.1%] Duration: 4 minutes 28 seconds |
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| 4. | Rollout1 | 13/11 13/10 | eq: +0.316 (-0.047) |
| Player: Opponent: | 56.57% (G:20.42% B:0.57%) 43.43% (G:10.14% B:0.45%) | Conf.: ± 0.016 (+0.300...+0.331) - [0.0%] Duration: 4 minutes 16 seconds |
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1 1296 Games rolled with Variance Reduction. Dice Seed: 88837920 Moves: 3-ply, cube decisions: XG Roller
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