DMP Good idea, but 8/7, 6/1* is a little short of being champion -0.012 Favorite is the "passive" 13*/7 slot. Seen by Magriel but neglected for the doubly aggressive hitNslot Notice the second best 22/21, 6/1* - now the hit (dumb) is good because of his friend 22/21 (dumber). 22/21 split an advanced anchor under the gun! Notice the small equity difference between first 3 plays for different game plans. One may look a little further in such a case.
Let us try Cash game centered. Now the split under the gun is favorite! What goes on? The thing is the Three point is suffering Arthritis ever since it was born and one has to constantly seek ways to to walk it around. This just the time! We bid for a higher anchor while the guns have no powder - the attention is on the other front where he as to enter first...
| 1. | Rollout1 | 13/7 | eq: -0,247 |
| Player: Opponent: | 37,63% (G:8,66% B:0,84%) 62,37% (G:24,76% B:2,93%) | Conf.: ± 0,004 (-0,251...-0,244) - [100,0%] Duration: 1 minute 07 seconds |
|
| 2. | Rollout1 | 22/21 6/1* | eq: -0,257 (-0,009) |
| Player: Opponent: | 37,16% (G:9,65% B:0,61%) 62,84% (G:23,68% B:3,02%) | Conf.: ± 0,004 (-0,261...-0,253) - [0,0%] Duration: 1 minute 12 seconds |
|
| 3. | Rollout1 | 8/7 6/1* | eq: -0,259 (-0,012) |
| Player: Opponent: | 37,04% (G:9,45% B:0,60%) 62,96% (G:23,32% B:2,93%) | Conf.: ± 0,004 (-0,263...-0,255) - [0,0%] Duration: 1 minute 12 seconds |
|
| 4. | XG Roller++ | 8/3 6/5 | eq: -0,282 (-0,034) |
| Player: Opponent: | 35,91% (G:8,44% B:0,28%) 64,09% (G:17,45% B:0,83%) | |
|
| 5. | XG Roller++ | 13/8 6/5 | eq: -0,299 (-0,051) |
| Player: Opponent: | 35,05% (G:7,78% B:0,23%) 64,95% (G:15,75% B:0,65%) | |
|
| |
1 5184 Games rolled with Variance Reduction. Moves: 2-ply, cube decisions: 3-ply Red
|