| 1. | Rollout1 | 24/21 13/12* | eq: -0.5076 |
| Player: Opponent: | 38.36% (G:9.59% B:0.44%) 61.64% (G:22.98% B:1.91%) | Conf.: ±0.0024 (-0.5100...-0.5051) - [50.2%] Duration: 2 hours 24 minutes |
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| 2. | Rollout1 | 24/21 22/21 | eq: -0.5076 |
| Player: Opponent: | 35.45% (G:6.14% B:0.23%) 64.55% (G:10.20% B:0.30%) | Conf.: ±0.0018 (-0.5094...-0.5057) - [49.8%] Duration: 1 hour 57 minutes |
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| 3. | Rollout2 | 13/12* 12/9 | eq: -0.5720 (-0.0645) |
| Player: Opponent: | 36.78% (G:10.36% B:0.44%) 63.22% (G:23.44% B:1.92%) | Conf.: ±0.0141 (-0.5861...-0.5579) - [0.0%] Duration: 3 minutes 27 seconds |
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| 4. | Rollout2 | 13/10 13/12* | eq: -0.6102 (-0.1026) |
| Player: Opponent: | 35.39% (G:9.01% B:0.38%) 64.61% (G:20.51% B:1.48%) | Conf.: ±0.0141 (-0.6243...-0.5961) - [0.0%] Duration: 3 minutes 19 seconds |
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| 5. | Rollout2 | 13/12* 6/3 | eq: -0.7025 (-0.1950) |
| Player: Opponent: | 35.88% (G:9.89% B:0.43%) 64.12% (G:27.43% B:3.25%) | Conf.: ±0.0217 (-0.7242...-0.6809) - [0.0%] Duration: 2 minutes 25 seconds |
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| 6. | Rollout2 | 13/10 6/5 | eq: -0.8723 (-0.3648) |
| Player: Opponent: | 31.80% (G:7.10% B:0.23%) 68.20% (G:25.55% B:0.80%) | Conf.: ±0.0177 (-0.8900...-0.8547) - [0.0%] Duration: 42.4 seconds |
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| 7. | Rollout2 | 22/21 13/10 | eq: -0.8806 (-0.3730) |
| Player: Opponent: | 31.54% (G:6.97% B:0.27%) 68.46% (G:25.02% B:0.95%) | Conf.: ±0.0163 (-0.8969...-0.8643) - [0.0%] Duration: 43.8 seconds |
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1 46656 Games rolled with Variance Reduction. Dice Seed: 30321784 Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Dice Seed: 30321784 Moves: 3-ply, cube decisions: XG Roller
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I thought I'd post this as it may qualify as one of those definitive benchmark positions, where you make small adjustments that drastically alter the right play. And I guess more of these - including especially those positions where the obvious OTB play is actually the best one in the RO - might offset the powerful QF effect.