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My Opinion

Posted By: Paul Weaver
Date: Monday, 1 April 2024, at 1:50 a.m.

In Response To: Position of the Day 03-20-24 - NR (Stick)

If you make the 7pt, I see that Oppt has many ways to win the game: by constructing a counter prime or by playing a backgame.

I did not even notice that making the 2pt is a legal play.

Hitting loose on the 1pt looks better than the two options above, but there is a better play mentioned below.

Having given away the cube, I like the strong play 13/10(2) 4/1*(2):

(1) Gets 12 in the zone (12 is 2 more than needed to make the 4pt and 2pt),

(2) Prevents Oppt from making a second anchor on the 1pt,

(3) Makes the 5pt and 8pt spares more useful and valuable, and

(4) Makes a serious effort to overpower Oppt and win a G or better.

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