Nice problem. I did consider 13/10 13/7 but rejected it quickly, figuring that White's offensive structure was too strong. See the variant below for comparison.
| 1. | Rollout1 | 11/2 | eq: -0.225 |
| Player: Opponent: | 48.14% (G:6.67% B:0.09%) 51.86% (G:8.66% B:0.33%) | Conf.: ± 0.008 (-0.233...-0.217) - [100.0%] Duration: 3 minutes 22 seconds |
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| 2. | Rollout1 | 13/4 | eq: -0.264 (-0.038) |
| Player: Opponent: | 47.03% (G:4.18% B:0.08%) 52.97% (G:8.56% B:0.30%) | Conf.: ± 0.005 (-0.269...-0.258) - [0.0%] Duration: 4 minutes 14 seconds |
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| 3. | Rollout1 | 8/2 4/1 | eq: -0.288 (-0.063) |
| Player: Opponent: | 46.98% (G:6.83% B:0.12%) 53.02% (G:12.44% B:0.64%) | Conf.: ± 0.007 (-0.295...-0.282) - [0.0%] Duration: 3 minutes 53 seconds |
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| 4. | Rollout1 | 13/10 13/7 | eq: -0.319 (-0.093) |
| Player: Opponent: | 44.30% (G:7.77% B:0.08%) 55.70% (G:10.30% B:0.45%) | Conf.: ± 0.006 (-0.325...-0.313) - [0.0%] Duration: 4 minutes 14 seconds |
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1 1296 Games rolled with Variance Reduction. Dice Seed: 271828 Moves: 3-ply, cube decisions: XG Roller
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